[virglrenderer-devel] [PATCH 3/3] vrend: Handle primitive reset when running on GLES
Jakob Bornecrantz
jakob at collabora.com
Mon Apr 30 20:02:25 UTC 2018
Signed-off-by: Jakob Bornecrantz <jakob at collabora.com>
---
src/vrend_renderer.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 43e9ab2..9db833c 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -3043,7 +3043,9 @@ void vrend_draw_vbo(struct vrend_context *ctx,
}
if (info->primitive_restart) {
- if (vrend_state.have_nv_prim_restart) {
+ if (vrend_state.use_gles) {
+ glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
+ } else if (vrend_state.have_nv_prim_restart) {
glEnableClientState(GL_PRIMITIVE_RESTART_NV);
glPrimitiveRestartIndexNV(info->restart_index);
} else {
@@ -3105,10 +3107,13 @@ void vrend_draw_vbo(struct vrend_context *ctx,
}
if (info->primitive_restart) {
- if (vrend_state.have_nv_prim_restart)
+ if (vrend_state.use_gles) {
+ glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
+ } else if (vrend_state.have_nv_prim_restart) {
glDisableClientState(GL_PRIMITIVE_RESTART_NV);
- else if (vrend_state.have_gl_prim_restart)
+ } else if (vrend_state.have_gl_prim_restart) {
glDisable(GL_PRIMITIVE_RESTART);
+ }
}
if (ctx->sub->current_so && vrend_state.have_tf2) {
--
2.14.1
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