[virglrenderer-devel] shader: fix clip distance swizzling

Jakob Bornecrantz jakob at collabora.com
Tue Mar 27 13:03:41 UTC 2018


On 2018-03-26 08:17, Dave Airlie wrote:
> These are some initial clip distance improvements, I've got some
> more fixes for clip + cull to send later, but these fix some
> piglits that have been broken for ever.

The two patch series and Robert's patch are
Tested-by: Jakob Bornecrantz <jakob at collabora.com>
on the gles-backend.

Cheers, Jakob.


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