[virglrenderer-devel] [PATCH] vrend: Warn on different type and format when reading back FBOs v2

Jakob Bornecrantz jakob at collabora.com
Tue May 15 11:58:59 UTC 2018


Warn if the expected native format/type differs from the allowed
type and format that are accepted by the OpenGL ES spec.

This is hopefully only a problem for Mesa which we have now fixed.
Other option is to add two extra copies and format conversions.

v2: More verbose and better comment.

Signed-off-by: Jakob Bornecrantz <jakob at collabora.com>
---
 src/vrend_renderer.c | 29 +++++++++++++++++++++++++++++
 1 file changed, 29 insertions(+)

diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 8beaae1..ba89db5 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -5396,6 +5396,35 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
          glPixelTransferf(GL_DEPTH_SCALE, depth_scale);
       }
    }
+
+   /* Warn if the driver doesn't agree about the read format and type.
+      On desktop GL we can use basically any format and type to glReadPixels,
+      so we picked the format and type that matches the native format.
+
+      But on GLES we are limited to a very few set, luckily most GLES
+      implementations should return type and format that match the native
+      formats, and can be used for glReadPixels acording to the GLES spec.
+
+      But we have found that at least Mesa returned the wrong formats, again
+      luckily we are able to change Mesa. But just in case there are more bad
+      drivers out there, or we mess up the format somewhere, we warn here. */
+   if (vrend_state.use_gles) {
+      GLint imp;
+      if (type != GL_UNSIGNED_BYTE && format != GL_UNSIGNED_INT &&
+          type != GL_INT && type != GL_FLOAT) {
+         glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &imp);
+         if (imp != type) {
+            fprintf(stderr, "GL_IMPLEMENTATION_COLOR_READ_TYPE is not expected native type 0x%x != imp 0x%x\n", type, imp);
+         }
+      }
+      if (format != GL_RGBA && format != GL_RGBA_INTEGER) {
+         glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &imp);
+         if (imp != format) {
+            fprintf(stderr, "GL_IMPLEMENTATION_COLOR_READ_FORMAT is not expected native format 0x%x != imp 0x%x\n", format, imp);
+         }
+      }
+   }
+
    if (vrend_state.have_arb_robustness)
       glReadnPixelsARB(info->box->x, y1, info->box->width, info->box->height, format, type, send_size, data);
    else if (vrend_state.have_gles_khr_robustness)
-- 
2.14.1



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