[virglrenderer-devel] [PATCH 1/2] vrend: fix dual src blending.

Dave Airlie airlied at gmail.com
Tue May 22 01:17:15 UTC 2018


On 22 May 2018 at 00:26, Elie Tournier <tournier.elie at gmail.com> wrote:
> On Mon, May 21, 2018 at 12:42:56PM +1000, Dave Airlie wrote:
>> From: Dave Airlie <airlied at redhat.com>
>>
>> For dual src blending to work we have to link the shader in a certain
>> way, so we have to dirty the shaders on a new blend state, then
>> we have to make sure the dual src bit is the same before avoiding
>> a relink state, otherwise have to relink.
>>
>> This fixes:
>> piglit arb_blend_func_extended-fbo-extended-blend
>
> This series makes more good than bad.
> See attached.
> I didn't investigate more.

Can you confirm, and maybe check if patch 1 or 2 is responsible,

I've ran a few subsets for deqp compares on master and this set and
see the same fails.

Dave.


More information about the virglrenderer-devel mailing list