[virglrenderer-devel] coherent memory access for virgl

Tomeu Vizoso tomeu.vizoso at collabora.com
Thu Mar 14 11:58:35 UTC 2019


On 3/14/19 12:02 PM, Gerd Hoffmann wrote:
>> Hi Gerd,
>>
>> Thanks for the comments.
>>
>>> Ok, looking again.
>>>
>>> I guess we should start with just the virtio protocol header changes and
>>> the virtio-gpu ioctl changes.
>>>
>>> On the virtio protocol:
>>>
>>>    * I'd suggest to take virtio_vsock.h, then simplify the messages
>>>      (addressing for example) and add the fields we need to pass gem
>>>      buffer handles.
>>
>> Sounds good, but I guess we would use resource IDs instead of GEM handles?
>> That's what the existing protocol messages use (and I'm not sure QEMU ever
>> knows about virtio-gpu GEM handles).
> 
> Yes, sure, we must map the gem handle to resource ids before sending
> them to the host.
> 
>> What about credit negotiation, do you think we need that in this case?
> 
> Well, yes, I think we need some kind of flow control.  The sender needs
> to know how much buffer space the receiver has, so it will not be
> flooded it with requests it can't handle.  Just using the virtqueue for
> that has the drawback that with multiple connections sharing one
> virtqueue one stalled connection will prevent all other connections
> from sending data.

Ok, will then go with what vsock already has.

>>>    * rx struct looks strange.  You can have protocol buffers following
>>>      the header for both tx and rx.  data + pfns should not be needed.
>>
>> Guess all this will be replaced by vsock-style payload messages?
> 
> Yes, I think we should do that.
> 
>>>    * Not sure winsrv is a great name for this.  I can imagine people
>>>      find other use cases for this.
>>
>> Yeah, another use case I have heard of since is that of applications in the
>> guest acquiring camera frames from the host via some other IPC mechanism
>> (PipeWire, Mojo, etc).
>>
>> I think that the missing piece that we are trying to come up with is IPC
>> with zero-copy of graphic buffers, so maybe we can just call it IPC within
>> the virtio-gpu namespace?
> 
> Hmm, ipc is "inter-process", which I find confusing in that context too.
> Maybe simply stream"?

Sounds good to me.

>>>    * Do we actually need a RX ioctl?  We could support read() +
>>>      write() on the file handle returned by connect.
>>
>> Well, I guess we also want to be able to receive FDs that the host sends.
> 
> Hmm.  That'll be tricky.  It's the guest which creates resources by
> design.  Easiest for host -> guest data xfer would be the guest still
> creates the resource, but the host will fill it with data (from the
> camera for example).

Yeah, that would make most sense from an arch point of view, but I know 
that VPUs can impose big constraints on how a buffer has to be allocated 
and I guess camera IPs do as well.

In both those cases, I think that though the host kernel would do the 
allocation and the guest could get a FD that ultimately refers to those 
buffers, things could work fine because in general the guest wouldn't 
need to access its contents by itself. I would expect those buffers to 
end up imported into EGL images in virgl and passed to virglrenderer to 
be used as textures. Or sent back to the compositor for composition.

If the guest needs to actually access the contents of those buffers, then 
maybe we can do something (copy?) in the mmap implementation for those 
FDs? Or maybe just error out in mmap.

Another use case for FD passing from host to guest would be to pass a 
"child" stream. For example, when a client in the guest receives a drag 
and drop event from the compositor, it will get a FD corresponding to a 
pipe from which it can read the data offered. The proxy in the host would 
be able to splice the pipe from the compositor into a virtio-gpu stream 
FD for the client to read().

https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_data_source

Something analogous could be done for the FD in the wl_keyboard::keymap 
event, which is backed by memfd.

https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_keyboard

>>> Idea:
>>>
>>>    * Can we hand out an socket file handle to userspace, so the sendmsg
>>>      syscall works?  We don't need a TX ioctl then for file descriptor
>>>      passing.  As far I know netlink uses sockets for kernel <-> userspace
>>>      communication too, so there shouldn't be fundamental roadblocks.
>>>      Didn't investigate that in detail though.
>>
>>  From what I can see, only Unix domain sockets support FD passing:
>>
>> https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=76dadd76
>>
>> Are you proposing adding SCM_RIGHTS support to netlink sockets?
> 
> I'm mentioning netlink sockets because userspace has one end and kernel
> space the other.  Maybe this is possible with unix sockets too.
> 
> Failing that allowing SCM_RIGHTS on netlink sockets would be another
> way to handle it.
> 
> The advantage I see is that it might be easier to add support to
> existing userspace code.
> 
> But maybe it is easier with ioctls after all.

Yeah, I think we'd have the same problem as with adding SCM_RIGHTS to 
VSOCK: FDs can refer to a broad variety of resources, with most not being 
easily shareable across domains. Having the code in virtio-gpu allows us 
to optimize sharing of graphics buffers, which are normally the biggest 
and more performance critical.

Regards,

Tomeu


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