[virglrenderer-devel] multiprocess model and GL
Gerd Hoffmann
kraxel at redhat.com
Wed Jan 29 07:40:48 UTC 2020
Hi,
> But that flow can have the nice property where a gem bo always
> references a fully initialized host resource struct. Hmm... maybe
> that flow wins?
That certainly simplifies some things.
> For blob allocations, (B) is more true. You query the required size
> for a texture first, and make a blob allocation.
>
> (A) should be modified to
>
> (0) request resource id (no size)
> (1) execbuffer to get the stride and size
> (2) execbuffer to allocate (using the returned size)
> (3) init resource + setup gem object (using the returned size)
So (1) + (2) must be separate steps?
Can (1) results be cached?
Step (1) is the only one where we must wait for the host to response.
> (2) and (3) can happen in any order. If we swap (2) and (3), we get (B).
>
> The benefit of the extra (but amortized) step (0) is that (2) and (3)
> to happen in exact that order. A gem bo then always references an
> initialized host resource struct, unlike in (B).
Yep. Which simplifies things on the guest side and it it also a good
place to send attach-backing or map requests to the host.
> > Ideally I'd love to make that an host-side implementation detail. The
> > guest should not need know whenever host uses a udmabuf or not.
> > Especially for small resources it is better to just copy instead of
> > changing mappings.
> >
> > Problem is that guest userspace depends on the host not seeing resource
> > changes until it explicitly calls a TRANSFER ioctl. To be exact that is
> > what I've been told, I don't know the mesa code base. Because of that
> > we can't simply hide that from userspace and have the kernel enable
> > it unconditionally if possible.
> Yeah, I don't think we can change the semantics from shadowed to
> direct access. Mesa virgl does not use dumb buffers and should not be
> affected. It probably will break some gl=off setups.
dumb buffers can be switched over, that isn't a problem. For them it is
perfectly fine that changes are instantly visible.
The problematic ones are the mesa-created virgl resources. If the host
(and possibly the host gpu hardware too) can see any resource updates
before mesa explicitly calls the TRANSFER ioctl, would that break the
driver? Or would mesa set the "you can use udmabufs" flag anyway on all
resources?
> > > > > It is for COQOS hypervisor which cannot remap allocations to the
> > > > > guest-requested addresses, as I was told. The guests must get the
> > > > > offsets (into this dedicated heap) from the host.
> > > >
> > > > Hmm. I'm wondering how it'll go manage dynamic gpu allocations at
> > > > all ...
> > > It does not support injecting gpu allocations into the guests.
> >
> > We can't support hostmem then I guess (use transfer ioctls instead).
> Right. Direct access can still be achieved with a dedicated heap
> shared by all guests. The dedicated heap appears as a "hostmem heap"
> in the guests, but it is not hostmem.
Hmm. I'm not sure that is a good trade off security-wise. A shared heap
implies guests can look other guests resources ...
cheers,
Gerd
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