[virglrenderer-devel] Possible to cross-compile for Windows? (re: QEMU)
John Klimek
jklimek at gmail.com
Thu Mar 11 03:36:36 UTC 2021
I'm using QEMU on Windows 10 (host) and the pre-compiled binaries do
not include OpenGL support for 3D acceleration. However, I think QEMU
requires virgl-render so I'm wondering if it's possible to
cross-compile it for Windows?
I've never cross-compiled QEMU but I've used MXC and cross-compiled
other things so I'm wondering if it's possible or if anybody has any
advice.
More information about the virglrenderer-devel
mailing list