<div dir="auto"><div dir="auto"><div dir="auto"><br></div><div dir="auto">Pretty sure we never include GL headers if using epoxy.</div><div dir="auto"><br></div><div dir="auto">Dave.</div></div><br><div class="gmail_quote"><div dir="ltr">On Wed., 13 Jun. 2018, 19:07 Gert Wollny, <<a href="mailto:gert.wollny@collabora.com" target="_blank" rel="noreferrer">gert.wollny@collabora.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Signed-off-by: Gert Wollny <<a href="mailto:gert.wollny@collabora.com" rel="noreferrer noreferrer" target="_blank">gert.wollny@collabora.com</a>><br>
---<br>
src/vrend_renderer.h | 1 +<br>
1 file changed, 1 insertion(+)<br>
<br>
diff --git a/src/vrend_renderer.h b/src/vrend_renderer.h<br>
index 5554edb..b0e70cf 100644<br>
--- a/src/vrend_renderer.h<br>
+++ b/src/vrend_renderer.h<br>
@@ -30,6 +30,7 @@<br>
#include "virgl_protocol.h"<br>
#include "vrend_iov.h"<br>
#include "virgl_hw.h"<br>
+#include <GL/gl.h><br>
<br>
typedef void *virgl_gl_context;<br>
typedef void *virgl_gl_drawable;<br>
-- <br>
2.17.1<br>
<br>
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</blockquote></div></div>