[waffle] [PATCH 0/7] Use eglGetPlatformDisplay when possible (v2)

Emil Velikov emil.l.velikov at gmail.com
Tue Oct 25 08:07:40 UTC 2016


On 24 October 2016 at 22:57, Chad Versace <chadversary at chromium.org> wrote:
> Before EGL_EXT_platform_base and EGL 1.5, when using Mesa the best way
> to select the EGL platform was to set the EGL_PLATFORM environment
> variable. Now that a standard way exists, eglGetPlatformDisplay, let's
> use it when available.
>
> After this series, I have a series to add support for
> EGL_MESA_platform_surfaceless.
>
> This branch lives at
>     https://github.com/chadversary/waffle/commits/review/eglGetPlatformDisplay-v02
>
> v2:
>     - Fix bugs found by Emil.
>     - Don't set EGL_PLATFORM=android.
>     - Last patch, add fallback to use eglGetPlatformDisplayEXT.
>
> Chad Versace (8):
>   egl: Define EGL_PLATFORM_* enums
>   egl: Update wegl_platform_init signature
>   egl: Move each platform's setenv("EGL_PLATFORM") into core EGL code (v2)
>   egl: Query client extensions string
>   egl: Optionally query for eglGetPlatformDisplay (v2)
>   egl: Update wegl_display_init signature
>   egl: Use eglGetPlatformDisplay when possible (v2)
>   egl: Use eglGetPlatformDisplayEXT as a fallback
>
Cannot see 8/8 in the list, so I've check it via the repo.
The lot looks great imho.

Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com>

-Emil


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