[Wayland-bugs] [Bug 50049] Weston handles XRGB badly, as shown by simple-shm
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 17 07:02:51 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=50049
Darxus <darxus at chaosreigns.com> changed:
What |Removed |Added
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CC| |darxus at chaosreigns.com
--- Comment #1 from Darxus <darxus at chaosreigns.com> 2012-05-17 07:02:51 PDT ---
<krh> pq: we did have a sample feature to just set alpha to one
for xrgb textures
<krh> but we changed the drm buffers to set up the right
combination of content and format so we didn't need that
<pq> krh, yeah but I couldn't find it back then. Maybe I didn't
look for the right changes.
<krh> and then we discover that GLES2 doesn't let you specify
GL_RGB+GL_ARGB for teximage2d
<krh> eventhough that wouldn't require conversion
<krh> I suppose the thinking is that you should just do the
right thing in the shade
<krh> shader
<pq> krh, yes in the shader. I understood that was implemented
once upon a time? And I have a vague recollection of seeing
or even touching it, but couldn't find it anymore. Maybe
it's just my memories of Compiz dev haunting me.
<krh> pq: no, we had that
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