[Wayland-bugs] [Bug 68331] Using glDrawElements with GL_UNSIGNED_INT type in draw_border
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 28 23:06:29 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=68331
Kristian Høgsberg <krh at bitplanet.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #1 from Kristian Høgsberg <krh at bitplanet.net> ---
Ah, right and mesa implements GL_OES_element_index_uint which is why it works
here. Pushed to master:
commit 73db924ad314fcaa1030725aa46686c57b0933b8
Author: Kristian Høgsberg <krh at bitplanet.net>
Date: Wed Aug 28 23:05:29 2013 -0700
gl-renderer: Use GL_UNSIGNED_SHORT for index array type
GL_UNSIGNED_INT is only supported when GL_OES_element_index_uint is
available (mesa implements that extension). We don't need 32-bit
indices, so just use GL_UNSIGNED_SHORT.
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