[Wayland-bugs] [Bug 98731] EGL client behaviour too undefined
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Nov 15 10:31:49 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98731
--- Comment #5 from Daniel Stone <daniel at fooishbar.org> ---
(In reply to Jonas Ã…dahl from comment #0)
> Some uncertainties that needs to be clarified:
>
> 1) When can wl_surface.attach be expected to take place
> 2) When can wl_surface.commit be expected to take place
The only way to make this sane (especially with subsurfaces!) is: strictly
inside eglSwapBuffers (i.e. before it returns), and at absolutely no other time
whatsoever. Anything else is going to cause huge issues.
> 3) What is the dimension of the wl_buffer used in 1) and 2)
The semantics that ~everyone has settled on that I'm aware of are, that of the
last wl_egl_window_resize call before the first (E)GL call made after
SwapBuffers. e.g.:
swap_A = eglSwapBuffers()
wl_egl_window_resize(size_A)
wl_egl_window_resize(size_B)
eglQuerySurface(EGL_BUFFER_AGE);
wl_egl_window_resize(size_C)
glClear()
swap_B = eglSwapBuffers()
glDrawArrays()
swap_C = eglSwapBuffers();
Swap B will have size B, and swap C will have size C.
> Some requirements that needs to be met in order to guarantee a correct
> initial frame (as required by the current xdg_shell version):
>
> a) It must be possible to know when the buffer of the first frame is
> attached and committed so that it is possible to set up the associated state
> (i.e. windew geometry, input region, opaque region etc)
> b) It must be possible to know when buffers of subsequent frames are
> attached and commited so that is possible to set up the same set of
> associated state (i.e. window geometry and input region when a surface is
> resized, or opaque region when the content changes).
Or correctly synchronise subsurface drawing ...
I think documenting it upstream in Wayland and then taking a subset of this
text through Khronos would be the best idea.
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