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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - tiled (snapped, half-maximized) windows in Wayland aren't GDK_WINDOW_STATE_TILED"
   href="https://bugzilla.gnome.org/show_bug.cgi?id=766860#c33">Comment # 33</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - tiled (snapped, half-maximized) windows in Wayland aren't GDK_WINDOW_STATE_TILED"
   href="https://bugzilla.gnome.org/show_bug.cgi?id=766860">bug 766860</a>
              from <span class="vcard"><a href="page.cgi?id=describeuser.html&login=ofourdan%40redhat.com" title="Olivier Fourdan <ofourdan@redhat.com>"> <span class="fn">Olivier Fourdan</span></a>
</span></b>
        <pre>(In reply to Matthias Clasen from <a href="show_bug.cgi?id=766860#c32">comment #32</a>)
<span class="quote">> For me, the single tiled state was a stopgap when I introduced it for X11.
> It is insufficient even for gnome-shells simplistic tiling. Knowing left or
> right would let us do better theming for window borders and shadows in the
> tiled case.</span >

Could this be part of the additional "draw states" that Mike has proposed?

<a href="https://lists.freedesktop.org/archives/wayland-devel/2016-May/029106.html">https://lists.freedesktop.org/archives/wayland-devel/2016-May/029106.html</a></pre>
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