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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - xf86-input-libinput: Rough and lopsided mouse movement in games/apps that reposition mouse"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96982#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - xf86-input-libinput: Rough and lopsided mouse movement in games/apps that reposition mouse"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96982">bug 96982</a>
from <span class="vcard"><a class="email" href="mailto:dannihfoss@fastmail.fm" title="Danni H <dannihfoss@fastmail.fm>"> <span class="fn">Danni H</span></a>
</span></b>
<pre>Correct me if I'm wrong but it looks like WarpPointer takes ints for the
destination coordinates:
<a href="https://tronche.com/gui/x/xlib/input/XWarpPointer.html">https://tronche.com/gui/x/xlib/input/XWarpPointer.html</a>
So presumably the fix would be inside the server's implementation of
WarpPointer?</pre>
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