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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED MOVED - Wayland lacks cross-process synchronisation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97353#c20">Comment # 20</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED MOVED - Wayland lacks cross-process synchronisation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97353">bug 97353</a>
from <span class="vcard"><a class="email" href="mailto:tomek.bury@gmail.com" title="Tomek Bury <tomek.bury@gmail.com>"> <span class="fn">Tomek Bury</span></a>
</span></b>
<pre>(In reply to Daniel Stone from <a href="show_bug.cgi?id=97353#c19">comment #19</a>)
<span class="quote">> Buffer exchange between multiple processes, and synchronisation between them
> (cf. eglWaitNative), is an explicit goal of EGL.</span >
No, it isn't. The single "address space" limit is all over EGL spec.
The eglWaitNative is a counterpart of eglWaitGL. It's only to synchronise
access form inside and outside GL(ES), not across processes.</pre>
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