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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - EGL client behaviour too undefined"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98731#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - EGL client behaviour too undefined"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98731">bug 98731</a>
from <span class="vcard"><a class="email" href="mailto:jadahl@gmail.com" title="Jonas Ådahl <jadahl@gmail.com>"> <span class="fn">Jonas Ådahl</span></a>
</span></b>
<pre>(In reply to Pekka Paalanen from <a href="show_bug.cgi?id=98731#c3">comment #3</a>)
<span class="quote">> I think we already have all the answers, we really just need to agree on the
> place to document it all.
>
> wayland-egl-core.h, living in Wayland repository, would be a very convenient
> place at least for starters. We could polish the EGL spec there in the
> public without the overhead of going through e.g. Khronos. Once it's good,
> we could see if we need to get it stamped by Khronos in e.g.
> EGL_KHR_platform_wayland.</span >
Sounds good to me.
<span class="quote">>
> Should we also have EGL implementors' notes? In the same place or a
> different place? E.g. explaining how you define your own private Wayland
> protocol extensions. Maybe that should be a chapter in the Wayland docbook
> instead?</span >
Sounds like the docbook makes more sense for that, and just leave wayland-egl.h
(and later EGL_KHR_platform_wayland) for specifying expected behaviour.
<span class="quote">>
> Or put everything in the docbook?</span >
The docbook IMHO is more inaccessible (harder to find, and doesn't contain any
API specification so far), so I'd put my vote on wayland-egl.h for now.</pre>
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