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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - In Wayland, Endless Sky game's window drawn in the wrong place when alt-tabbing away and back again"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99088">99088</a>
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<th>Summary</th>
<td>In Wayland, Endless Sky game's window drawn in the wrong place when alt-tabbing away and back again
</td>
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<th>Product</th>
<td>Wayland
</td>
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<th>Version</th>
<td>1.5.0
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>wayland
</td>
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<th>Assignee</th>
<td>wayland-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>pointedstick@zoho.com
</td>
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<p>
<div>
<pre>Fedora 25 + GNOME 3.22 + Wayland
A graphical anomaly is seen with the SDL-based video game Endless Sky on Fedora
25 with Wayland. When the game is being played full-screen, alt-tabbing away
and back again results in the game's window being drawn in the wrong location:
offset down and to the right. Here is a screen recording indicating the
problem:
<a href="http://hommelscitadel.com/wp-content/uploads/2016/12/not_quite_right.webm">http://hommelscitadel.com/wp-content/uploads/2016/12/not_quite_right.webm</a>
The issue is 100% reproducible with Wayland every way I try, but not seen if I
log into an X session and try the same thing, so Wayland is clearly the
culprit--or the way SDL or this game is interacting with it.
Note: Endless Sky is not available in any repos, but can be compiled and run
thusly:
$ git clone <a href="https://github.com/endless-sky/endless-sky.git">https://github.com/endless-sky/endless-sky.git</a>
$ sudo dnf install gcc-c++ scons SDL2-devel libpng-devel libjpeg-turbo-devel
mesa-libGL-devel sglew-devel openal-soft-devel libmad-devel
$ cd endless-sky
$ scons
$ ./endless-sky</pre>
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