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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - weston12.0: only have 30fps on egl application"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99822">99822</a>
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<th>Summary</th>
<td>weston12.0: only have 30fps on egl application
</td>
</tr>
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<th>Product</th>
<td>Wayland
</td>
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<th>Version</th>
<td>unspecified
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>weston
</td>
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<th>Assignee</th>
<td>wayland-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>mark.yao@rock-chips.com
</td>
</tr></table>
<p>
<div>
<pre>weston version: 1.12.0
kernel version: Linux version 4.4.41
drm driver: support drm atomic.
gpu verion: Mali-T860 OpenGL ES 3.2 v1.r13p0-00rel0
Test:
./weston-simple-egl
153 frames in 5 seconds: 30.600000 fps
152 frames in 5 seconds: 30.400000 fps
153 frames in 5 seconds: 30.600000 fps
/glmark2/bin/glmark2-es2-wayland
[build] use-vbo=false: FPS: 31 FrameTime: 32.258 ms
[build] use-vbo=true: FPS: 31 FrameTime: 32.258 ms
[texture] texture-filter=nearest: FPS: 30 FrameTime: 33.333 ms
[texture] texture-filter=linear: FPS: 30 FrameTime: 33.333 ms
[texture] texture-filter=mipmap: FPS: 30 FrameTime: 33.333 m
Does any body know why the application only have 30fps on weston/wayland
framework?</pre>
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