<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - libinput handles mouse button remapping and button scrolling in the wrong order"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100042#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - libinput handles mouse button remapping and button scrolling in the wrong order"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100042">bug 100042</a>
from <span class="vcard"><a class="email" href="mailto:freeyourmind@gmail.com" title="freeyourmind@gmail.com">freeyourmind@gmail.com</a>
</span></b>
<pre>Sorry, you're right, I misunderstood my own config when trying to update to
libinput. With evdev I'm running:
xinput set-prop "ELECOM ELECOM TrackBall Mouse" "Evdev Wheel Emulation" 1
xinput set-prop "ELECOM ELECOM TrackBall Mouse" "Evdev Wheel Emulation Button"
3
xinput set-prop "ELECOM ELECOM TrackBall Mouse" "Evdev Wheel Emulation Axes" 10
11 4 5
xinput --set-button-map "ELECOM ELECOM TrackBall Mouse" 1 2 3 4 5 9 8 10 11 6 7
"Evdev Wheel Emulation Axes" is the feature I can't find an equivalent for with
libinput. With evdev, I map the horizontal scrolling from the wheel emulation
to buttons 10 and 11, Then I rebind sets of buttons 6, 7 -> 8, 9 -> 10, 11 ->
6, 7, so the 10 and 11 from the wheel emulation become 6 and 7, and the
original 6 and 7 buttons can be mapped elsewhere.
The closest thing I can see for libinput is "HorizontalScrolling" which would
let me turn off horizontal scrolling from wheel emulation, then I could still
rebind 6 and 7.
Does libinput have a replacement for evdev's "Evdev Wheel Emulation Axes"?</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>