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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - libinput ignores "pad" device on Wacom MobileStudio Pro"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102100#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - libinput ignores "pad" device on Wacom MobileStudio Pro"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102100">bug 102100</a>
from <span class="vcard"><a class="email" href="mailto:killertofu@gmail.com" title="Jason Gerecke <killertofu@gmail.com>"> <span class="fn">Jason Gerecke</span></a>
</span></b>
<pre>(In reply to Peter Hutterer from <a href="show_bug.cgi?id=102100#c4">comment #4</a>)
<span class="quote">> (In reply to Jason Gerecke from <a href="show_bug.cgi?id=102100#c0">comment #0</a>)
> > # Event code 8 (ABS_WHEEL)
> > # Value 0
> > # Min 0
> > # Max 1
>
> ^ is this really correct? seems like less of a wheel and more like a button
> :)
>
> as for the rest - yeah, I remember again now, thanks. Should be an easy fix
> once you confirm the wheel range.</span >
Yeah, noticed that as well. Recently fixed in xf86-input-wacom:
<a href="https://github.com/linuxwacom/xf86-input-wacom/commit/1a2a23c2df0ec0fd0bf46432db58f32914a6a09f">https://github.com/linuxwacom/xf86-input-wacom/commit/1a2a23c2df0ec0fd0bf46432db58f32914a6a09f</a>
<a href="https://github.com/linuxwacom/xf86-input-wacom/commit/b30e2d27fdb30ff4b425fc62432cab636fe163b9">https://github.com/linuxwacom/xf86-input-wacom/commit/b30e2d27fdb30ff4b425fc62432cab636fe163b9</a></pre>
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