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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Debouncing causes "sticky" buttons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103636#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Debouncing causes "sticky" buttons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103636">bug 103636</a>
from <span class="vcard"><a class="email" href="mailto:Hi-Angel@yandex.ru" title="Hi-Angel <Hi-Angel@yandex.ru>"> <span class="fn">Hi-Angel</span></a>
</span></b>
<pre>(In reply to Peter Hutterer from <a href="show_bug.cgi?id=103636#c14">comment #14</a>)
<span class="quote">> no idea what that could be. the closest would be that you had "fingerprint:"
> highlighted and a set of ghost middle button events kept pasting this.
> There's nothing else in libinput that could otherwise trigger this...</span >
Thank you, I thought it'd be nice to mention it's probably something with my
mouse, i.e. not libinput. About 15 minutes ago for no reason stopped working
wheel scroll (middle button works though), though touchpad side-scroll still
works. `evemu-record` shows no events; I tried different usb-ports, different
libinput versions, reboots with them… To no avail.
That said, I don't really see how could that influence my in-game movement, but
oh well, can't reproduce anymore anyway.</pre>
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