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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - 3-fingers touch occasionally fails to get detected"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105043#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - 3-fingers touch occasionally fails to get detected"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105043">bug 105043</a>
from <span class="vcard"><a class="email" href="mailto:Hi-Angel@yandex.ru" title="Hi-Angel <Hi-Angel@yandex.ru>"> <span class="fn">Hi-Angel</span></a>
</span></b>
<pre>(In reply to Peter Hutterer from <a href="show_bug.cgi?id=105043#c12">comment #12</a>)
<span class="quote">> oops, sorry, I forgot: you need to --enable-tap, it's disabled by default on
> your device. Could be the fw, could be the HW, could be the protocol. You're
> on PS2 as well, try passing psmouse.synaptics_intertouch=1 on the kernel
> boot line in grub and see if that makes a difference (you should see a new
> device appear, named Synaptics ABCD or so)</span >
Just did; it seems like I don't see the wobbliness in "libinput debug-events
--verbose" anymore. I think I'll try compiling libinput from git again, then
gonna work for some time like this to see how it's going.</pre>
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