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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Acceleration still too fast with slow and slow-medium finger movements"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101139#c33">Comment # 33</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Acceleration still too fast with slow and slow-medium finger movements"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101139">bug 101139</a>
from <span class="vcard"><a class="email" href="mailto:peter.hutterer@who-t.net" title="Peter Hutterer <peter.hutterer@who-t.net>"> <span class="fn">Peter Hutterer</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=138012" name="attach_138012" title="0001-filter-match-accel-roughly-with-macos.patch">attachment 138012</a> <a href="attachment.cgi?id=138012&action=edit" title="0001-filter-match-accel-roughly-with-macos.patch">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=101139&attachment=138012'>[review]</a>
0001-filter-match-accel-roughly-with-macos.patch
This patch matches the macos pointer acceleration, afaict, at least at speed 0
and the min/max ranges sort-of match as well. +1.0 is more controllable than
macos IMO. The negative ranges close to -1.0 have a tendency to shoot off too
much, I think we need some lower max-accel caps here. Anyway, give this one a
try please and let me know what you think.</pre>
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