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    <body><span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Xwayland halves *visible* screen update rate"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106736">bug 106736</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">URL</td>
           <td>
                
           </td>
           <td>http://www.geeks3d.com/gputest/
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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Xwayland halves *visible* screen update rate"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106736#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Xwayland halves *visible* screen update rate"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106736">bug 106736</a>
              from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
        <pre>Adding link to GpuTest.  I've seen this also with other benchmarks, but GpuTest
contains varied enough set of tests that it's easier to get suitable FPS rate
where the issue is easier to investigate.

On weaker HW, open source glmark2 might also contain some subtest (maybe
terrain) that doesn't have too high FPS.

I haven't tried any games myself, but as long as game reports and can provide
stable FPS, and can be configured to run at suitable FPS range, it should be OK
too.  If game doesn't support disabling Vsync, Mesa vblank_mode=0 env var can
be used for that.</pre>
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