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            <b><a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - Recover from eglSwapBuffers() errors in gl_renderer_repaint_output()"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96841#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - Recover from eglSwapBuffers() errors in gl_renderer_repaint_output()"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96841">bug 96841</a>
              from <span class="vcard"><a class="email" href="mailto:daniel@fooishbar.org" title="Daniel Stone <daniel@fooishbar.org>"> <span class="fn">Daniel Stone</span></a>
</span></b>
        <pre>The backend repaint has the same issue: if, e.g., an atomic commit fails, then
we just go into stasis for that output until you do something drastic like VT
switching.</pre>
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