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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - We need fences support in Wayland compositors"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98766#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - We need fences support in Wayland compositors"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98766">bug 98766</a>
from <span class="vcard"><a class="email" href="mailto:tomek.bury@gmail.com" title="Tomek Bury <tomek.bury@gmail.com>"> <span class="fn">Tomek Bury</span></a>
</span></b>
<pre>Hi Daniel,
I was wandering how (if?) are you going to implement the new buffer release
mechanism in Weston GL renderer.
Where do you get the dma_fence object from? If I understand correctly, the
dma_fence has to be signalled by the GL driver after the last glDraw involving
wl_buffer has finished executing on the GPU.
I checked quickly GL and EGL extensions but I can't see anything that would
export dma_fence object the compositor could return with the wl_buffer.</pre>
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