[PATCH] compositor-drm: Make unused parts of the cursor image transparent
Kristian Høgsberg
krh at bitplanet.net
Tue Aug 16 18:37:47 PDT 2011
On Tue, Aug 16, 2011 at 7:25 AM, Ander Conselvan de Oliveira
<ander.conselvan.de.oliveira at intel.com> wrote:
> The bo for the cursor image is always created with size 64x64 even if
> the actual cursor image is smaller than that. If this memory is not
> initialized, random data can create artifacts near the cursor.
Yup, good catch. I've discussed a gbm_bo_map function with Benjamin
that we could add so we could just map and memset the buffer, or maybe
a gbm_bo_subdata type of thing. That would be convenient and low
overhead, but does overlap with the GL texture upload functions of
course.
Anyway, this is a good fix for now, committed.
Kristian
> Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira at intel.com>
> ---
> compositor/compositor-drm.c | 22 ++++++++++++++++++++++
> 1 files changed, 22 insertions(+), 0 deletions(-)
>
> diff --git a/compositor/compositor-drm.c b/compositor/compositor-drm.c
> index b6560bd..bdfb232 100644
> --- a/compositor/compositor-drm.c
> +++ b/compositor/compositor-drm.c
> @@ -679,6 +679,8 @@ drm_compositor_create_cursor_image(struct wlsc_compositor *ec,
> struct drm_compositor *c = (struct drm_compositor *) ec;
> struct gbm_bo *bo;
> EGLImageKHR image;
> + uint32_t *pixels;
> + GLuint tex;
>
> if (width > 64 || height > 64)
> return EGL_NO_IMAGE_KHR;
> @@ -692,6 +694,26 @@ drm_compositor_create_cursor_image(struct wlsc_compositor *ec,
> EGL_NATIVE_PIXMAP_KHR, bo, NULL);
> gbm_bo_destroy(bo);
>
> + /* If the requested size is smaller than the allocated one, make the
> + * whole image transparent. */
> + if (width != 64 || height != 64) {
> + pixels = calloc(64 * 64, sizeof *pixels);
> +
> + glGenTextures(1, &tex);
> + glBindTexture(GL_TEXTURE_2D, tex);
> + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
> + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
> + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
> + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
> +
> + c->base.image_target_texture_2d(GL_TEXTURE_2D, image);
> + glTexSubImage(GL_TEXTURE_2D, 0, 0, 0, 64, 64,
> + GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
> +
> + glDeleteTextures(1, &tex);
> + free(pixels);
> + }
> +
> return image;
> }
>
> --
> 1.7.4.1
>
> ---------------------------------------------------------------------
> Intel Finland Oy
> Registered Address: PL 281, 00181 Helsinki
> Business Identity Code: 0357606 - 4
> Domiciled in Helsinki
>
> This e-mail and any attachments may contain confidential material for
> the sole use of the intended recipient(s). Any review or distribution
> by others is strictly prohibited. If you are not the intended
> recipient, please contact the sender and delete all copies.
>
> _______________________________________________
> wayland-devel mailing list
> wayland-devel at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
>
More information about the wayland-devel
mailing list