[PATCH] compositor: fix pitch initialization
Tiago Vignatti
tiago.vignatti at intel.com
Fri Aug 19 05:10:40 PDT 2011
texture_region was getting a trash value for computing. I don't
understand how we couldn't see any artifact on surface output in such
case. Nevertheless, this is fixed with this patch and I guess we may
want to drop pitch field from the structure, because it's being
suppressed by the width one which seems interchangeably used everywhere
there.
Signed-off-by: Tiago Vignatti <tiago.vignatti at intel.com>
---
compositor/compositor.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/compositor/compositor.c b/compositor/compositor.c
index 2b88440..b2342b4 100644
--- a/compositor/compositor.c
+++ b/compositor/compositor.c
@@ -754,6 +754,7 @@ fade_output(struct wlsc_output *output,
surface.compositor = compositor;
surface.x = output->x;
surface.y = output->y;
+ surface.pitch = output->current->width;
surface.width = output->current->width;
surface.height = output->current->height;
surface.texture = GL_NONE;
--
1.7.2.2
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