[PATCH] clients: add es2_info

Tiago Vignatti tiago.vignatti at linux.intel.com
Fri Oct 28 02:19:21 PDT 2011

On 10/28/2011 11:27 AM, Pekka Paalanen wrote:
> On Fri, 28 Oct 2011 10:44:47 +0300
> Tiago Vignatti<tiago.vignatti at linux.intel.com>  wrote:
>> Hi,
>> On 10/28/2011 09:19 AM, Pekka Paalanen wrote:
>>> Originally copied from mesa/demos git, src/egl/opengles1/es1_info.c
>>> and ported to Wayland by copying parts of simple-egl.c
>> what's the advantage of fetching EGL information only for printing
>> through Wayland? Seems overkill for me when EGL lets without any
>> window system involved.
> To see the GL version, renderer and extensions strings under Wayland. I
> couldn't find any other tool to do just this.
> This was more of a "get to know Wayland" thing for me rather than
> implementing something generally useful.
> Still, I don't really understand why you say it's overkill, or the
> window system comment. You cannot run any of the existing {glx,es2}info
> tools under Wayland, because you have to create a display and a
> surface/window before calling EGL. And without eglMakeCurrent(), the
> strings are empty.

right, if you care about EGL only then we're okay with the already 
existent eglinfo then.


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