[PATCH v2] shell: Fix Bug 48906
yan.wang at linux.intel.com
yan.wang at linux.intel.com
Thu Apr 26 18:55:12 PDT 2012
> From: Alex Wu <zhiwen.wu at linux.intel.com>
>
> Remove rotation when entering fullscreen and restore rotation when
> exiting fullscreen.
> ---
> src/shell.c | 14 ++++++++++++++
> 1 files changed, 14 insertions(+), 0 deletions(-)
>
> diff --git a/src/shell.c b/src/shell.c
> index 9c844b5..6654167 100644
> --- a/src/shell.c
> +++ b/src/shell.c
> @@ -118,6 +118,7 @@ struct shell_surface {
> enum shell_surface_type type;
> int32_t saved_x, saved_y;
> bool saved_position_valid;
> + bool saved_rotation_valid;
> int unresponsive;
>
> struct {
> @@ -663,6 +664,11 @@ shell_unset_fullscreen(struct shell_surface *shsurf)
> shsurf->force_configure = 1;
> weston_surface_set_position(shsurf->surface,
> shsurf->saved_x, shsurf->saved_y);
> + if (shsurf->saved_rotation_valid) {
> + wl_list_insert(&shsurf->surface->geometry.transformation_list,
> + &shsurf->rotation.transform.link);
> + shsurf->saved_rotation_valid = false;
> + }
> }
>
> static int
> @@ -950,6 +956,13 @@ shell_surface_set_fullscreen(struct wl_client
> *client,
> if (weston_surface_is_mapped(es))
> shsurf->force_configure = 1;
>
> + if (!wl_list_empty(&shsurf->rotation.transform.link)) {
> + wl_list_remove(&shsurf->rotation.transform.link);
> + wl_list_init(&shsurf->rotation.transform.link);
> + shsurf->surface->geometry.dirty = 1;
> + shsurf->saved_rotation_valid = true;
> + }
> +
> wl_shell_surface_send_configure(&shsurf->resource, 0,
> shsurf->output->current->width,
> shsurf->output->current->height);
> @@ -1176,6 +1189,7 @@ create_shell_surface(void *shell, struct
> weston_surface *surface,
> shsurf->unresponsive_animation.fading_in = 0;
> shsurf->unresponsive_animation.current.frame = unresponsive_fade_frame;
> shsurf->saved_position_valid = false;
> + shsurf->saved_rotation_valid = false;
> shsurf->surface = surface;
> shsurf->fullscreen.type = WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT;
> shsurf->fullscreen.framerate = 0;
> --
> 1.7.5.4
>
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>
So far, saved_rotation_valid seems to be used in fullscreen mode only.
Need it record rotation state in the other non-fullscreen modes?
Thanks,
Yan Wang
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