[PATCH 2/2 weston] toytoolkit: Don't draw shadows for maximized windows.
Scott Moreau
oreaus at gmail.com
Mon Aug 6 23:32:23 PDT 2012
This effectively fixes a bug where maximized windows appear to not maximize
fully bacause of the shadow margin. Instead, we now maximize the window to
the understood input region.
---
clients/window.c | 60 ++++++++++++++++++++++++++++++++++++++++----------------
1 file changed, 43 insertions(+), 17 deletions(-)
diff --git a/clients/window.c b/clients/window.c
index 30a6167..8f5cf9b 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -181,6 +181,7 @@ struct widget {
void *user_data;
int opaque;
int tooltip_count;
+ int shadow_margin;
};
struct input {
@@ -921,6 +922,7 @@ widget_create(struct window *window, void *data)
widget->opaque = 0;
widget->tooltip = NULL;
widget->tooltip_count = 0;
+ widget->shadow_margin = window->display->theme->margin;
return widget;
}
@@ -1246,7 +1248,38 @@ frame_resize_handler(struct widget *widget,
int decoration_width, decoration_height;
int opaque_margin;
- if (widget->window->type != TYPE_FULLSCREEN) {
+ switch (widget->window->type) {
+ case TYPE_FULLSCREEN:
+ decoration_width = 0;
+ decoration_height = 0;
+
+ allocation.x = 0;
+ allocation.y = 0;
+ allocation.width = width;
+ allocation.height = height;
+ opaque_margin = 0;
+
+ wl_list_for_each(button, &frame->buttons_list, link)
+ button->widget->opaque = 0;
+ break;
+ case TYPE_MAXIMIZED:
+ widget->shadow_margin = t->margin;
+ t->margin = 0;
+ decoration_width = t->width * 2;
+ decoration_height = t->width + t->titlebar_height;
+
+ allocation.x = t->width;
+ allocation.y = t->titlebar_height;
+ allocation.width = width - decoration_width;
+ allocation.height = height - decoration_height;
+
+ opaque_margin = 0;
+
+ wl_list_for_each(button, &frame->buttons_list, link)
+ button->widget->opaque = 1;
+ break;
+ default:
+ t->margin = widget->shadow_margin;
decoration_width = (t->width + t->margin) * 2;
decoration_height = t->width +
t->titlebar_height + t->margin * 2;
@@ -1260,18 +1293,7 @@ frame_resize_handler(struct widget *widget,
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 1;
- } else {
- decoration_width = 0;
- decoration_height = 0;
-
- allocation.x = 0;
- allocation.y = 0;
- allocation.width = width;
- allocation.height = height;
- opaque_margin = 0;
-
- wl_list_for_each(button, &frame->buttons_list, link)
- button->widget->opaque = 0;
+ break;
}
widget_set_allocation(child, allocation.x, allocation.y,
@@ -1289,10 +1311,14 @@ frame_resize_handler(struct widget *widget,
if (widget->window->type != TYPE_FULLSCREEN) {
widget->window->input_region =
wl_compositor_create_region(display->compositor);
- wl_region_add(widget->window->input_region,
- t->margin, t->margin,
- width - 2 * t->margin,
- height - 2 * t->margin);
+ if (widget->window->type == TYPE_MAXIMIZED)
+ wl_region_add(widget->window->input_region,
+ t->margin, t->margin, width, height);
+ else
+ wl_region_add(widget->window->input_region,
+ t->margin, t->margin,
+ width - 2 * t->margin,
+ height - 2 * t->margin);
}
widget_set_allocation(widget, 0, 0, width, height);
--
1.7.11.2
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