[PATCH] shell: respawn desktop-shell if it dies
Pekka Paalanen
ppaalanen at gmail.com
Tue Jan 17 04:36:27 PST 2012
If the desktop-shell client goes away for any reason, respawn it. To
avoid harmful looping, limit the respawning to 5 times within 30
seconds, and then give up.
Signed-off-by: Pekka Paalanen <ppaalanen at gmail.com>
---
src/shell.c | 23 +++++++++++++++++++++++
1 files changed, 23 insertions(+), 0 deletions(-)
diff --git a/src/shell.c b/src/shell.c
index 9386d1e..c0d8b8d 100644
--- a/src/shell.c
+++ b/src/shell.c
@@ -45,6 +45,9 @@ struct wl_shell {
struct weston_process process;
struct wl_client *client;
struct wl_resource *desktop_shell;
+
+ unsigned deathcount;
+ uint32_t deathstamp;
} child;
bool locked;
@@ -1264,14 +1267,34 @@ configure(struct weston_shell *base, struct weston_surface *surface,
}
}
+static int launch_desktop_shell_process(struct wl_shell *shell);
+
static void
desktop_shell_sigchld(struct weston_process *process, int status)
{
+ uint32_t time;
struct wl_shell *shell =
container_of(process, struct wl_shell, child.process);
shell->child.process.pid = 0;
shell->child.client = NULL; /* already destroyed by wayland */
+
+ /* if desktop-shell dies more than 5 times in 30 seconds, give up */
+ time = weston_compositor_get_time();
+ if (shell->child.deathstamp == 0 ||
+ time - shell->child.deathstamp > 30000) {
+ shell->child.deathstamp = time;
+ shell->child.deathcount = 0;
+ }
+
+ shell->child.deathcount++;
+ if (shell->child.deathcount > 5) {
+ fprintf(stderr, "weston-desktop-shell died, giving up.\n");
+ return;
+ }
+
+ fprintf(stderr, "weston-desktop-shell died, respawning...\n");
+ launch_desktop_shell_process(shell);
}
static int
--
1.7.3.4
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