[PATCH weston] Fix a crash when a client disconnects.
Dima Ryazanov
dima at gmail.com
Thu Jul 12 15:22:04 PDT 2012
>
> We have a different case to consider though. When a surface is
> explicitly destroyed by calling surface.destroy(), we still need to
> destroy pending callbacks, and that case the resource system wont do
> it for us. So we need to iterate through the list and free them
> manually.
Is there an easy way to test surface.destroy()? Do the existing clients
call that, or would I have to write some custom code?
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