Compiling Newest Wayland on Ubuntu 12.04 Precise
Bill Spitzak
spitzak at gmail.com
Tue Jul 24 23:25:02 PDT 2012
On 07/24/2012 09:46 PM, Bill Spitzak wrote:
>> You took the script that checks out the 0.85 version of wayland and
>> weston,
>> which is 5 months old. Before, you were using master.
>
> doh! Thank you! The web page was not very clear on that, but it is
> pretty obvious from the script itself.
Okay, I used the master script. Cleared out my entire git checkout
directory and ~/install, and ran it.
xwayland failed to build:
checking for SHA1 implementation... configure: error: No suitable SHA1
implementation found
I disabled xwayland, though I am interested in it.
I then tried to run wayland and (after copying the new wayland.ini to
~/.config) I got the following errors and it did not work:
Date: 2012-07-24 PDT
[23:19:50.189] weston 0.95.0
http://wayland.freedesktop.org/
Bug reports to:
https://bugs.freedesktop.org/enter_bug.cgi?product=weston
Build: 0.94.90-118-ge302b3e Bump version to 0.95.0
(2012-07-24 16:01:29 -0400)
[23:19:50.189] OS: Linux, 3.0.0-23-generic, #39-Ubuntu SMP Thu Jul 19
19:18:53 UTC 2012, i686
[23:19:50.189] warning: XDG_RUNTIME_DIR "/var/lock" is not configured
correctly. Unix access mode must be 0700 but is 777,
and XDG_RUNTIME_DIR must be owned by the user, but is
owned by UID 0.
Refer to your distribution on how to get it, or
http://www.freedesktop.org/wiki/Specifications/basedir-spec
on how to implement it.
[23:19:50.190] Loading module
'/home/spitzak/install/lib/weston/x11-backend.so'
[23:19:50.217] initializing x11 backend
[23:19:50.255] EGL version: 1.4 (DRI2)
[23:19:50.255] EGL vendor: Mesa Project
[23:19:50.255] EGL client APIs: OpenGL OpenGL_ES2
[23:19:50.255] EGL extensions: EGL_MESA_drm_image
EGL_WL_bind_wayland_display
EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_surfaceless_gles1
EGL_KHR_surfaceless_gles2 EGL_KHR_surfaceless_opengl
EGL_NOK_swap_region EGL_NOK_texture_from_pixmap
EGL_NV_post_sub_buffer
[23:19:50.256] GL version: OpenGL ES 2.0 Mesa 8.1-devel (git-497bf5d)
[23:19:50.256] GLSL version: OpenGL ES GLSL ES 1.0.16
[23:19:50.256] GL vendor: nouveau
[23:19:50.256] GL renderer: Gallium 0.4 on NV4A
[23:19:50.256] GL extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888 GL_OES_depth24
GL_OES_element_index_uint GL_OES_fbo_render_mipmap
GL_OES_mapbuffer GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_npot
GL_OES_EGL_image GL_OES_depth_texture
GL_OES_packed_depth_stencil
GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_read_format_bgra GL_NV_fbo_color_attachments
GL_OES_EGL_image_external GL_EXT_texture_rg
GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer
[23:19:50.302] XCB-XKB not available during build
[23:19:50.349] x11 output 1024x640, window id 39845895
[23:19:50.349] Loading module
'/home/spitzak/install/lib/weston/desktop-shell.so'
[23:19:50.351] libwayland: using socket /var/lock/wayland-0
[23:19:50.554] libwayland: disconnect from client 0x9e1dfe8
wl_drm at 11: error 2: invalid name
[23:19:50.800] weston-desktop-shell died, respawning...
[23:19:51.048] libwayland: disconnect from client 0x9e13610
wl_drm at 11: error 2: invalid name
[23:19:51.273] weston-desktop-shell died, respawning...
[23:19:51.437] libwayland: disconnect from client 0x9e46700
wl_drm at 11: error 2: invalid name
[23:19:51.647] weston-desktop-shell died, respawning...
[23:19:51.812] libwayland: disconnect from client 0x9e194b0
wl_drm at 11: error 2: invalid name
[23:19:52.031] weston-desktop-shell died, respawning...
[23:19:52.202] libwayland: disconnect from client 0x9e194b0
wl_drm at 11: error 2: invalid name
[23:19:52.410] weston-desktop-shell died, respawning...
[23:19:52.573] libwayland: disconnect from client 0x9e194b0
wl_drm at 11: error 2: invalid name
[23:19:52.802] weston-desktop-shell died, giving up.
Almost all clients (weston-terminal, clickdot, etc) produce the
"wl_drm at 11" error and quit. However simple-shm and smoke works.
simple-touch also sort of works except all of wayland crashes when I
move the mouse into it.
More information about the wayland-devel
mailing list