[PATCH 3/4 weston] add surface_damage2 to support resize
Zhao Halley
halley.zhao at intel.com
Wed Jun 6 20:33:56 PDT 2012
---
src/compositor-drm.c | 34 ++++++++++++------------
src/compositor.c | 70 ++++++++++++++++++++++++++++++++++---------------
src/compositor.h | 9 +++++-
src/shell.c | 53 ++++++++++++++++++++-----------------
src/util.c | 8 +++---
5 files changed, 106 insertions(+), 68 deletions(-)
mode change 100644 => 100755 src/compositor.c
mode change 100644 => 100755 src/compositor.h
mode change 100644 => 100755 src/shell.c
mode change 100644 => 100755 src/util.c
diff --git a/src/compositor-drm.c b/src/compositor-drm.c
index cb55753..0b84950 100755
--- a/src/compositor-drm.c
+++ b/src/compositor-drm.c
@@ -242,16 +242,16 @@ drm_output_prepare_scanout_surface(struct drm_output *output)
if (es->geometry.x != output->base.x ||
es->geometry.y != output->base.y ||
- es->geometry.width != output->base.current->width ||
- es->geometry.height != output->base.current->height ||
+ es->geometry.dst_width != output->base.current->width ||
+ es->geometry.dst_height != output->base.current->height ||
es->transform.enabled ||
es->image == EGL_NO_IMAGE_KHR)
return -1;
bo = gbm_bo_create_from_egl_image(c->gbm,
c->base.display, es->image,
- es->geometry.width,
- es->geometry.height,
+ es->geometry.src_width,
+ es->geometry.src_height,
GBM_BO_USE_SCANOUT);
/* Need to verify output->region contained in surface opaque
@@ -538,12 +538,12 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
return -1;
// filter out cursor
- if (es->geometry.width == 32 && es->geometry.height == 32) {
+ if (es->geometry.src_width == 32 && es->geometry.src_height == 32) {
return -1;
}
// filter out shell and background which width is 1366
- if (es->geometry.width >1360) {
+ if (es->geometry.src_width >1360) {
return -1;
}
@@ -563,7 +563,7 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
return -1;
bo = gbm_bo_create_from_egl_image(c->gbm, c->base.display, es->image,
- es->geometry.width, es->geometry.height,
+ es->geometry.src_width, es->geometry.src_height,
GBM_BO_USE_SCANOUT);
format = gbm_bo_get_format(bo);
handle = gbm_bo_get_handle(bo).s32;
@@ -581,7 +581,7 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
pitches[0] = stride;
offsets[0] = 0;
- ret = drmModeAddFB2(c->drm.fd, es->geometry.width, es->geometry.height,
+ ret = drmModeAddFB2(c->drm.fd, es->geometry.src_width, es->geometry.src_height,
format, handles, pitches, offsets,
&fb_id, 0);
if (ret) {
@@ -595,7 +595,7 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
pixman_region32_fini(&old_surf->damage);
pixman_region32_init_rect(&old_surf->damage,
old_surf->geometry.x, old_surf->geometry.y,
- old_surf->geometry.width, old_surf->geometry.height);
+ old_surf->geometry.dst_width, old_surf->geometry.dst_height);
}
s->pending_fb_id = fb_id;
@@ -632,12 +632,12 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
#else
s->dest_x = es->geometry.x;
s->dest_y = es->geometry.y;
- s->dest_w = es->geometry.width;
- s->dest_h = es->geometry.height;
+ s->dest_w = es->geometry.dst_width;
+ s->dest_h = es->geometry.dst_height;
s->src_x = 0;
s->src_y = 0;
- s->src_w = es->geometry.width;
- s->src_h = es->geometry.height;
+ s->src_w = es->geometry.src_width;
+ s->src_h = es->geometry.src_height;
#endif
@@ -766,8 +766,8 @@ drm_output_set_cursor(struct weston_output *output_base,
!wl_buffer_is_shm(eid->sprite->buffer))
goto out;
- if (eid->sprite->geometry.width > 64 ||
- eid->sprite->geometry.height > 64)
+ if (eid->sprite->geometry.src_width > 64 ||
+ eid->sprite->geometry.src_height > 64)
goto out;
output->current_cursor ^= 1;
@@ -779,9 +779,9 @@ drm_output_set_cursor(struct weston_output *output_base,
d = (unsigned char *) buf;
stride = wl_shm_buffer_get_stride(eid->sprite->buffer);
s = wl_shm_buffer_get_data(eid->sprite->buffer);
- end = s + stride * eid->sprite->geometry.height;
+ end = s + stride * eid->sprite->geometry.src_height;
while (s < end) {
- memcpy(d, s, eid->sprite->geometry.width * 4);
+ memcpy(d, s, eid->sprite->geometry.src_width * 4);
s += stride;
d += 64 * 4;
}
diff --git a/src/compositor.c b/src/compositor.c
old mode 100644
new mode 100755
index 4cb117a..1026633
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -351,8 +351,8 @@ weston_surface_update_transform_disable(struct weston_surface *surface)
pixman_region32_init_rect(&surface->transform.boundingbox,
surface->geometry.x,
surface->geometry.y,
- surface->geometry.width,
- surface->geometry.height);
+ surface->geometry.dst_width,
+ surface->geometry.dst_height);
if (surface->alpha == 255) {
pixman_region32_copy(&surface->transform.opaque,
@@ -387,8 +387,8 @@ weston_surface_update_transform_enable(struct weston_surface *surface)
return -1;
}
- surface_compute_bbox(surface, 0, 0, surface->geometry.width,
- surface->geometry.height,
+ surface_compute_bbox(surface, 0, 0, surface->geometry.dst_width,
+ surface->geometry.dst_height,
&surface->transform.boundingbox);
return 0;
@@ -410,8 +410,8 @@ weston_surface_update_transform(struct weston_surface *surface)
if (region_is_undefined(&surface->input))
pixman_region32_init_rect(&surface->input, 0, 0,
- surface->geometry.width,
- surface->geometry.height);
+ surface->geometry.dst_width,
+ surface->geometry.dst_height);
/* transform.position is always in transformation_list */
if (surface->geometry.transformation_list.next ==
@@ -563,10 +563,22 @@ WL_EXPORT void
weston_surface_configure(struct weston_surface *surface,
GLfloat x, GLfloat y, int width, int height)
{
+ weston_surface_configure2(surface, x, y,
+ width, height, width, height);
+}
+
+WL_EXPORT void
+weston_surface_configure2(struct weston_surface *surface,
+ GLfloat x, GLfloat y,
+ int src_width, int src_height,
+ int dst_width, int dst_height)
+{
surface->geometry.x = x;
surface->geometry.y = y;
- surface->geometry.width = width;
- surface->geometry.height = height;
+ surface->geometry.src_width = src_width;
+ surface->geometry.src_height = src_height;
+ surface->geometry.dst_width = dst_width;
+ surface->geometry.dst_height = dst_height;
surface->geometry.dirty = 1;
}
@@ -738,8 +750,8 @@ weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
wl_signal_add(&es->buffer->resource.destroy_signal,
&es->buffer_destroy_listener);
- if (es->geometry.width != buffer->width ||
- es->geometry.height != buffer->height) {
+ if (es->geometry.src_width != buffer->width ||
+ es->geometry.src_height != buffer->height) {
undef_region(&es->input);
pixman_region32_fini(&es->opaque);
pixman_region32_init(&es->opaque);
@@ -789,7 +801,7 @@ texture_region(struct weston_surface *es, pixman_region32_t *region)
v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
inv_width = 1.0 / es->pitch;
- inv_height = 1.0 / es->geometry.height;
+ inv_height = 1.0 / es->geometry.src_height;
for (i = 0; i < n; i++, v += 16, p += 6) {
surface_from_global_float(es, rectangles[i].x1,
@@ -865,7 +877,7 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output,
glUniform1f(es->shader->brightness_uniform, es->brightness / 255.0);
glUniform1f(es->shader->saturation_uniform, es->saturation / 255.0);
glUniform1f(es->shader->texwidth_uniform,
- (GLfloat)es->geometry.width / es->pitch);
+ (GLfloat)es->geometry.src_width / es->pitch); // XXXX src_width, right?
if (es->transform.enabled || output->zoom.active)
filter = GL_LINEAR;
@@ -1291,16 +1303,29 @@ texture_set_subimage(struct weston_surface *surface,
}
static void
-surface_damage(struct wl_client *client,
+surface_damage2(struct wl_client *client,
struct wl_resource *resource,
- int32_t x, int32_t y, int32_t width, int32_t height)
+ int32_t x, int32_t y,
+ int32_t src_width, int32_t src_height,
+ int32_t dst_width, int32_t dst_height)
{
struct weston_surface *es = resource->data;
- weston_surface_damage_rectangle(es, x, y, width, height);
+ weston_surface_damage_rectangle(es, x, y, dst_width, dst_height);
+ es->geometry.dst_width = dst_width;
+ es->geometry.dst_height = dst_height;
if (es->buffer && wl_buffer_is_shm(es->buffer))
- texture_set_subimage(es, x, y, width, height);
+ texture_set_subimage(es, x, y, src_width, src_height);
+}
+
+static void
+surface_damage(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ surface_damage2(client, resource, x, y,
+ width, height, width, height);
}
static void
@@ -1354,8 +1379,8 @@ surface_set_opaque_region(struct wl_client *client,
if (region_resource) {
region = region_resource->data;
pixman_region32_init_rect(&surface->opaque, 0, 0,
- surface->geometry.width,
- surface->geometry.height);
+ surface->geometry.dst_width,
+ surface->geometry.dst_height);
pixman_region32_intersect(&surface->opaque,
&surface->opaque, ®ion->region);
} else {
@@ -1376,14 +1401,14 @@ surface_set_input_region(struct wl_client *client,
if (region_resource) {
region = region_resource->data;
pixman_region32_init_rect(&surface->input, 0, 0,
- surface->geometry.width,
- surface->geometry.height);
+ surface->geometry.dst_width,
+ surface->geometry.dst_height);
pixman_region32_intersect(&surface->input,
&surface->input, ®ion->region);
} else {
pixman_region32_init_rect(&surface->input, 0, 0,
- surface->geometry.width,
- surface->geometry.height);
+ surface->geometry.dst_width,
+ surface->geometry.dst_height);
}
weston_compositor_schedule_repaint(surface->compositor);
@@ -1393,6 +1418,7 @@ static const struct wl_surface_interface surface_interface = {
surface_destroy,
surface_attach,
surface_damage,
+ surface_damage2,
surface_frame,
surface_set_opaque_region,
surface_set_input_region
diff --git a/src/compositor.h b/src/compositor.h
old mode 100644
new mode 100755
index fbd3b54..5b4d904
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -336,7 +336,8 @@ struct weston_surface {
*/
struct {
GLfloat x, y; /* surface translation on display */
- int32_t width, height;
+ int32_t src_width, src_height; /* client data/buffer size */
+ int32_t dst_width, dst_height; /* target region on display in case resize is required */
/* struct weston_transform */
struct wl_list transformation_list;
@@ -516,6 +517,12 @@ weston_surface_configure(struct weston_surface *surface,
GLfloat x, GLfloat y, int width, int height);
void
+weston_surface_configure2(struct weston_surface *surface,
+ GLfloat x, GLfloat y,
+ int src_width, int src_height,
+ int dst_width, int dst_height);
+
+void
weston_surface_restack(struct weston_surface *surface, struct wl_list *below);
void
diff --git a/src/shell.c b/src/shell.c
old mode 100644
new mode 100755
index a44074d..ffb51da
--- a/src/shell.c
+++ b/src/shell.c
@@ -325,8 +325,9 @@ move_grab_motion(struct wl_pointer_grab *grab,
es = shsurf->surface;
- weston_surface_configure(es, dx, dy,
- es->geometry.width, es->geometry.height);
+ weston_surface_configure2(es, dx, dy,
+ es->geometry.src_width, es->geometry.src_height,
+ es->geometry.dst_width, es->geometry.dst_height);
}
static void
@@ -628,8 +629,8 @@ weston_surface_resize(struct shell_surface *shsurf,
shell_grab_init(&resize->base, &resize_grab_interface, shsurf);
resize->edges = edges;
- resize->width = shsurf->surface->geometry.width;
- resize->height = shsurf->surface->geometry.height;
+ resize->width = shsurf->surface->geometry.dst_width;
+ resize->height = shsurf->surface->geometry.dst_height;
wl_input_device_start_pointer_grab(&wd->input_device,
&resize->base.grab);
@@ -857,7 +858,7 @@ get_output_panel_height(struct desktop_shell *shell,
wl_list_for_each(priv, &shell->panels, link) {
if (priv->output == output) {
- panel_height = priv->surface->geometry.height;
+ panel_height = priv->surface->geometry.dst_height;
break;
}
}
@@ -946,7 +947,7 @@ shell_configure_fullscreen(struct shell_surface *shsurf)
case WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE:
matrix = &shsurf->fullscreen.transform.matrix;
weston_matrix_init(matrix);
- scale = (float)output->current->width/(float)surface->geometry.width;
+ scale = (float)output->current->width/(float)surface->geometry.src_width;
weston_matrix_scale(matrix, scale, scale, 1);
wl_list_remove(&shsurf->fullscreen.transform.link);
wl_list_insert(surface->geometry.transformation_list.prev,
@@ -956,8 +957,8 @@ shell_configure_fullscreen(struct shell_surface *shsurf)
case WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER:
if (shell_surface_is_top_fullscreen(shsurf)) {
struct weston_mode mode = {0,
- surface->geometry.width,
- surface->geometry.height,
+ surface->geometry.src_width,
+ surface->geometry.src_height,
shsurf->fullscreen.framerate};
if (weston_output_switch_mode(output, &mode) == 0) {
@@ -1563,16 +1564,16 @@ resize_binding(struct wl_input_device *device, uint32_t time,
wl_fixed_to_int(device->grab_y),
&x, &y);
- if (x < surface->geometry.width / 3)
+ if (x < surface->geometry.src_width / 3)
edges |= WL_SHELL_SURFACE_RESIZE_LEFT;
- else if (x < 2 * surface->geometry.width / 3)
+ else if (x < 2 * surface->geometry.src_width / 3)
edges |= 0;
else
edges |= WL_SHELL_SURFACE_RESIZE_RIGHT;
- if (y < surface->geometry.height / 3)
+ if (y < surface->geometry.src_height / 3)
edges |= WL_SHELL_SURFACE_RESIZE_TOP;
- else if (y < 2 * surface->geometry.height / 3)
+ else if (y < 2 * surface->geometry.src_height / 3)
edges |= 0;
else
edges |= WL_SHELL_SURFACE_RESIZE_BOTTOM;
@@ -1675,8 +1676,8 @@ rotate_grab_motion(struct wl_pointer_grab *grab,
surface = shsurf->surface;
- cx = 0.5f * surface->geometry.width;
- cy = 0.5f * surface->geometry.height;
+ cx = 0.5f * surface->geometry.dst_width;
+ cy = 0.5f * surface->geometry.dst_height;
dx = wl_fixed_to_double(device->x) - rotate->center.x;
dy = wl_fixed_to_double(device->y) - rotate->center.y;
@@ -1789,8 +1790,8 @@ rotate_binding(struct wl_input_device *device, uint32_t time,
shell_grab_init(&rotate->base, &rotate_grab_interface, surface);
weston_surface_to_global(surface->surface,
- surface->surface->geometry.width / 2,
- surface->surface->geometry.height / 2,
+ surface->surface->geometry.dst_width / 2,
+ surface->surface->geometry.dst_height / 2,
&rotate->center.x, &rotate->center.y);
wl_input_device_start_pointer_grab(device, &rotate->base.grab);
@@ -1985,8 +1986,8 @@ static void
center_on_output(struct weston_surface *surface, struct weston_output *output)
{
struct weston_mode *mode = output->current;
- GLfloat x = (mode->width - surface->geometry.width) / 2;
- GLfloat y = (mode->height - surface->geometry.height) / 2;
+ GLfloat x = (mode->width - surface->geometry.dst_width) / 2;
+ GLfloat y = (mode->height - surface->geometry.dst_height) / 2;
weston_surface_set_position(surface, output->x + x, output->y + y);
}
@@ -2005,8 +2006,10 @@ map(struct desktop_shell *shell, struct weston_surface *surface,
if (shsurf)
surface_type = shsurf->type;
- surface->geometry.width = width;
- surface->geometry.height = height;
+ surface->geometry.src_width = width;
+ surface->geometry.src_height = height;
+ surface->geometry.dst_width = width;
+ surface->geometry.dst_height = height;
surface->geometry.dirty = 1;
/* initial positioning, see also configure() */
@@ -2131,8 +2134,10 @@ configure(struct desktop_shell *shell, struct weston_surface *surface,
surface->geometry.x = x;
surface->geometry.y = y;
- surface->geometry.width = width;
- surface->geometry.height = height;
+ surface->geometry.src_width = width;
+ surface->geometry.src_height = height;
+ surface->geometry.dst_width = width;
+ surface->geometry.dst_height = height;
surface->geometry.dirty = 1;
switch (surface_type) {
@@ -2182,8 +2187,8 @@ shell_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
if (!weston_surface_is_mapped(es)) {
map(shell, es, es->buffer->width, es->buffer->height, sx, sy);
} else if (type_changed || sx != 0 || sy != 0 ||
- es->geometry.width != es->buffer->width ||
- es->geometry.height != es->buffer->height) {
+ es->geometry.src_width != es->buffer->width ||
+ es->geometry.src_height != es->buffer->height) {
GLfloat from_x, from_y;
GLfloat to_x, to_y;
diff --git a/src/util.c b/src/util.c
old mode 100644
new mode 100755
index c789d29..cd3fa2a
--- a/src/util.c
+++ b/src/util.c
@@ -146,12 +146,12 @@ weston_zoom_frame(struct weston_animation *animation,
(zoom->stop - zoom->start) * zoom->spring.current;
weston_matrix_init(&zoom->transform.matrix);
weston_matrix_translate(&zoom->transform.matrix,
- -0.5f * es->geometry.width,
- -0.5f * es->geometry.height, 0);
+ -0.5f * es->geometry.src_width,
+ -0.5f * es->geometry.src_height, 0);
weston_matrix_scale(&zoom->transform.matrix, scale, scale, scale);
weston_matrix_translate(&zoom->transform.matrix,
- 0.5f * es->geometry.width,
- 0.5f * es->geometry.height, 0);
+ 0.5f * es->geometry.src_width,
+ 0.5f * es->geometry.src_height, 0);
es->alpha = zoom->spring.current * 255;
if (es->alpha > 255)
--
1.7.5.4
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