[PATCH weston 2/4 v2] Add animation helper functions for consistency.

Scott Moreau oreaus at gmail.com
Thu Jun 7 10:03:31 PDT 2012


This patch introduces two additional functions:

weston_animation_init() - Initializes an animation and sets the frame handler.
weston_animation_exists() - Checks if an animation is in any list.
---

The animation should be initialized consistently so weston_animation_exists()
always works.

 src/compositor.c |   20 +++++++++++++--
 src/compositor.h |   69 ++++++++++++++++++++++++++++++++---------------------
 src/util.c       |    4 +-
 3 files changed, 61 insertions(+), 32 deletions(-)

diff --git a/src/compositor.c b/src/compositor.c
index 9110d4c..323ff83 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -981,6 +981,21 @@ fade_frame(struct weston_animation *animation,
 }
 
 WL_EXPORT void
+weston_animation_init(struct weston_animation *animation,
+			void (*frame)(struct weston_animation *animation,
+			struct weston_output *output, uint32_t msecs))
+{
+	animation->frame = frame;
+	wl_list_init(&animation->link);
+}
+
+WL_EXPORT int
+weston_animation_exists(struct weston_animation *animation)
+{
+	return wl_list_empty(&animation->link) ? 0 : 1;
+}
+
+WL_EXPORT void
 weston_animation_run(struct weston_compositor *compositor,
 			struct weston_output *output,
 			struct weston_animation *animation)
@@ -1204,7 +1219,7 @@ weston_compositor_fade(struct weston_compositor *compositor, float tint)
 	}
 
 	weston_surface_damage(compositor->fade.surface);
-	if (wl_list_empty(&compositor->fade.animation.link))
+	if (!weston_animation_exists(&compositor->fade.animation))
 		weston_animation_run(compositor, NULL,
 					&compositor->fade.animation);
 }
@@ -3004,8 +3019,7 @@ weston_compositor_init(struct weston_compositor *ec,
 	wl_list_init(&ec->button_binding_list);
 	wl_list_init(&ec->axis_binding_list);
 	weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
-	ec->fade.animation.frame = fade_frame;
-	wl_list_init(&ec->fade.animation.link);
+	weston_animation_init(&ec->fade.animation, fade_frame);
 
 	weston_layer_init(&ec->fade_layer, &ec->layer_list);
 	weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
diff --git a/src/compositor.h b/src/compositor.h
index 30cb7bb..9c5e79f 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -94,18 +94,6 @@ struct weston_border {
 	int32_t left, right, top, bottom;
 };
 
-enum {
-	ZOOM_POINTER,
-	ZOOM_TEXT_CURSOR
-};
-
-struct weston_output_zoom {
-	int active;
-	float increment;
-	float level;
-	float trans_x, trans_y;
-};
-
 /* bit compatible with drm definitions. */
 enum dpms_enum {
 	WESTON_DPMS_ON,
@@ -122,6 +110,42 @@ struct weston_read_pixels {
 	struct wl_list link;
 };
 
+struct weston_animation {
+	void (*frame)(struct weston_animation *animation,
+		      struct weston_output *output, uint32_t msecs);
+	struct wl_list link;
+};
+
+struct weston_spring {
+	double k;
+	double friction;
+	double current;
+	double target;
+	double previous;
+	uint32_t timestamp;
+};
+
+enum {
+	ZOOM_FOCUS_POINTER,
+	ZOOM_FOCUS_TEXT
+};
+
+struct weston_output_zoom {
+	int active;
+	uint32_t type;
+	float increment;
+	float level;
+	float max_level;
+	wl_fixed_t fx, fy;
+	float trans_x, trans_y;
+	struct {
+		struct weston_animation z;
+	} animation;
+	struct {
+		struct weston_spring z;
+	} spring;
+};
+
 struct weston_output {
 	uint32_t id;
 
@@ -231,21 +255,6 @@ struct weston_shader {
 	GLint opaque_uniform;
 };
 
-struct weston_animation {
-	void (*frame)(struct weston_animation *animation,
-		      struct weston_output *output, uint32_t msecs);
-	struct wl_list link;
-};
-
-struct weston_spring {
-	double k;
-	double friction;
-	double current;
-	double target;
-	double previous;
-	uint32_t timestamp;
-};
-
 enum {
 	WESTON_COMPOSITOR_ACTIVE,
 	WESTON_COMPOSITOR_IDLE,		/* shell->unlock called on activity */
@@ -535,6 +544,12 @@ void
 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor);
 
 void
+weston_animation_init(struct weston_animation *animation,
+			void (*frame)(struct weston_animation *animation,
+			struct weston_output *output, uint32_t msecs));
+int
+weston_animation_exists(struct weston_animation *animation);
+void
 weston_animation_run(struct weston_compositor *compositor,
 				struct weston_output *output,
 				struct weston_animation *animation);
diff --git a/src/util.c b/src/util.c
index 23cf222..c93a0f5 100644
--- a/src/util.c
+++ b/src/util.c
@@ -181,7 +181,7 @@ weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop,
 	weston_spring_init(&zoom->spring, 200.0, 0.0, 1.0);
 	zoom->spring.friction = 700;
 	zoom->spring.timestamp = weston_compositor_get_time();
-	zoom->animation.frame = weston_zoom_frame;
+	weston_animation_init(&zoom->animation, weston_zoom_frame);
 	weston_zoom_frame(&zoom->animation, NULL, zoom->spring.timestamp);
 
 	zoom->listener.notify = handle_zoom_surface_destroy;
@@ -502,7 +502,7 @@ weston_fade_run(struct weston_surface *surface,
 	weston_spring_init(&fade->spring, 200.0, 0, 1.0);
 	fade->spring.friction = 700;
 	fade->spring.timestamp = weston_compositor_get_time();
-	fade->animation.frame = weston_fade_frame;
+	weston_animation_init(&fade->animation, weston_fade_frame);
 	weston_fade_frame(&fade->animation, NULL, fade->spring.timestamp);
 
 	fade->listener.notify = handle_fade_surface_destroy;
-- 
1.7.7.6



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