[PATCH weston 2/4 v1] Restructure output zoom.
Scott Moreau
oreaus at gmail.com
Sun May 20 23:33:19 PDT 2012
A quick clean-up of zoom to prepare for the other patches in this series.
---
src/compositor.c | 20 ++++++++++----------
src/compositor.h | 1 -
src/shell.c | 13 ++++++++-----
3 files changed, 18 insertions(+), 16 deletions(-)
diff --git a/src/compositor.c b/src/compositor.c
index 06a7913..5ded996 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -2462,20 +2462,18 @@ weston_text_cursor_position_notify(struct weston_surface *surface,
WL_EXPORT void
weston_output_update_zoom(struct weston_output *output, wl_fixed_t fx, wl_fixed_t fy)
{
- float ratio;
int32_t x, y;
- if (output->zoom.level <= 0)
+ if (output->zoom.level >= 1.0)
return;
x = wl_fixed_to_int(fx);
y = wl_fixed_to_int(fy);
- output->zoom.magnification = 1 / output->zoom.level;
- ratio = 1 - (1 / output->zoom.magnification);
-
- output->zoom.trans_x = (((float)(x - output->x) / output->current->width) * (ratio * 2)) - ratio;
- output->zoom.trans_y = (((float)(y - output->y) / output->current->height) * (ratio * 2)) - ratio;
+ output->zoom.trans_x = (((float)(x - output->x) / output->current->width) *
+ (output->zoom.level * 2)) - output->zoom.level;
+ output->zoom.trans_y = (((float)(y - output->y) / output->current->height) *
+ (output->zoom.level * 2)) - output->zoom.level;
output->dirty = 1;
weston_output_damage(output);
@@ -2485,6 +2483,7 @@ WL_EXPORT void
weston_output_update_matrix(struct weston_output *output)
{
int flip;
+ float magnification;
struct weston_matrix camera;
struct weston_matrix modelview;
@@ -2497,12 +2496,14 @@ weston_output_update_matrix(struct weston_output *output)
weston_matrix_scale(&output->matrix,
2.0 / (output->current->width + output->border.left + output->border.right),
flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
+
if (output->zoom.active) {
+ magnification = 1 / (1 - output->zoom.level);
weston_matrix_init(&camera);
weston_matrix_init(&modelview);
weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
weston_matrix_invert(&modelview, &camera);
- weston_matrix_scale(&modelview, output->zoom.magnification, output->zoom.magnification, 1.0);
+ weston_matrix_scale(&modelview, magnification, magnification, 1.0);
weston_matrix_multiply(&output->matrix, &modelview);
}
@@ -2539,8 +2540,7 @@ weston_output_init(struct weston_output *output, struct weston_compositor *c,
output->zoom.active = 0;
output->zoom.increment = 0.05;
- output->zoom.level = 1.0;
- output->zoom.magnification = 1.0;
+ output->zoom.level = 0.0;
output->zoom.trans_x = 0.0;
output->zoom.trans_y = 0.0;
diff --git a/src/compositor.h b/src/compositor.h
index 917600c..cc008c8 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -77,7 +77,6 @@ struct weston_output_zoom {
int active;
float increment;
float level;
- float magnification;
float trans_x, trans_y;
};
diff --git a/src/shell.c b/src/shell.c
index 52c21e5..af40429 100644
--- a/src/shell.c
+++ b/src/shell.c
@@ -1635,6 +1635,7 @@ zoom_binding(struct wl_seat *seat, uint32_t time,
struct weston_seat *ws = (struct weston_seat *) seat;
struct weston_compositor *compositor = ws->compositor;
struct weston_output *output;
+ float maximum_level;
wl_list_for_each(output, &compositor->output_list, link) {
if (pixman_region32_contains_point(&output->region,
@@ -1642,15 +1643,17 @@ zoom_binding(struct wl_seat *seat, uint32_t time,
wl_fixed_to_double(seat->pointer->y),
NULL)) {
output->zoom.active = 1;
- output->zoom.level += output->zoom.increment * -value;
+ output->zoom.level += output->zoom.increment * value;
- if (output->zoom.level >= 1.0) {
+ if (output->zoom.level <= 0.0) {
output->zoom.active = 0;
- output->zoom.level = 1.0;
+ output->zoom.level = 0.0;
}
- if (output->zoom.level < output->zoom.increment)
- output->zoom.level = output->zoom.increment;
+ maximum_level = 1 - output->zoom.increment;
+
+ if (output->zoom.level > maximum_level)
+ output->zoom.level = maximum_level;
weston_output_update_zoom(output,
seat->pointer->x,
--
1.7.7.6
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