[PATCH wayland 4/6] Add key_state and button_state enums

Daniel Stone daniel at fooishbar.org
Wed May 30 08:31:48 PDT 2012


Rather than hardcoding 0 and 1 everywhere.

Signed-off-by: Daniel Stone <daniel at fooishbar.org>
---
 protocol/wayland.xml |   19 +++++++++++++++++++
 src/data-device.c    |    9 ++++++---
 src/wayland-server.c |    8 +++++---
 3 files changed, 30 insertions(+), 6 deletions(-)

diff --git a/protocol/wayland.xml b/protocol/wayland.xml
index eb09849..d9fb5c2 100644
--- a/protocol/wayland.xml
+++ b/protocol/wayland.xml
@@ -818,6 +818,15 @@
       <arg name="surface_y" type="fixed"/>
     </event>
 
+    <enum name="button_state">
+      <description summary="physical button state">
+        Describes the physical state of a button which provoked the button
+	event.
+      </description>
+      <entry name="released" value="0" summary="button is not pressed"/>
+      <entry name="pressed" value="1" summary="button is pressed"/>
+    </enum>
+
     <event name="button">
       <description summary="pointer button event">
 	Mouse button click and release notifications.  The location
@@ -862,6 +871,16 @@
       <arg name="surface" type="object" interface="wl_surface"/>
     </event>
 
+    <enum name="key_state">
+      <description summary="physical key state">
+        Describes the physical state of a key which provoked the key event.
+	When a key repeats, the sequence is down -> repeat -> repeat -> up.
+      </description>
+      <entry name="released" value="0" summary="key is not pressed"/>
+      <entry name="pressed" value="1" summary="key is pressed"/>
+      <entry name="repeat" value="2" summary="key is pressed and repeating"/>
+    </enum>
+
     <event name="key">
       <description summary="key event">
 	A key was pressed or released.
diff --git a/src/data-device.c b/src/data-device.c
index a6d465f..60e7578 100644
--- a/src/data-device.c
+++ b/src/data-device.c
@@ -260,15 +260,18 @@ data_device_end_drag_grab(struct wl_seat *seat)
 
 static void
 drag_grab_button(struct wl_pointer_grab *grab,
-		 uint32_t time, uint32_t button, uint32_t state)
+		 uint32_t time, uint32_t button, uint32_t state_w)
 {
 	struct wl_seat *seat = container_of(grab, struct wl_seat, drag_grab);
+	enum wl_pointer_button_state state = state_w;
 
 	if (seat->drag_focus_resource &&
-	    seat->pointer->grab_button == button && state == 0)
+	    seat->pointer->grab_button == button &&
+	    state == WL_POINTER_BUTTON_STATE_RELEASED)
 		wl_data_device_send_drop(seat->drag_focus_resource);
 
-	if (seat->pointer->button_count == 0 && state == 0) {
+	if (seat->pointer->button_count == 0 &&
+	    state == WL_POINTER_BUTTON_STATE_RELEASED) {
 		data_device_end_drag_grab(seat);
 		if (seat->drag_data_source)
 			wl_list_remove(&seat->drag_data_source_listener.link);
diff --git a/src/wayland-server.c b/src/wayland-server.c
index aee4efc..7e8f7b8 100644
--- a/src/wayland-server.c
+++ b/src/wayland-server.c
@@ -493,19 +493,21 @@ default_grab_motion(struct wl_pointer_grab *grab,
 
 static void
 default_grab_button(struct wl_pointer_grab *grab,
-		    uint32_t time, uint32_t button, uint32_t state)
+		    uint32_t time, uint32_t button, uint32_t state_w)
 {
 	struct wl_pointer *pointer = grab->pointer;
 	struct wl_resource *resource;
 	uint32_t serial;
+	enum wl_pointer_button_state state = state_w;
 
 	resource = pointer->focus_resource;
 	if (resource) {
 		serial = wl_display_next_serial(resource->client->display);
-		wl_pointer_send_button(resource, serial, time, button, state);
+		wl_pointer_send_button(resource, serial, time, button, state_w);
 	}
 
-	if (pointer->button_count == 0 && state == 0)
+	if (pointer->button_count == 0 &&
+	    state == WL_POINTER_BUTTON_STATE_RELEASED)
 		wl_pointer_set_focus(pointer, pointer->current,
 				     pointer->current_x, pointer->current_y);
 }
-- 
1.7.10



More information about the wayland-devel mailing list