[PATCH] tests: Remove GLfloat usage.

Pekka Paalanen ppaalanen at gmail.com
Wed Oct 3 23:22:57 PDT 2012


On Wed,  3 Oct 2012 17:30:05 +0200
John Kåre Alsaker <john.kare.alsaker at gmail.com> wrote:

> ---
>  tests/matrix-test.c  | 3 +--
>  tests/surface-test.c | 2 +-
>  tests/test-client.c  | 3 +--
>  3 files changed, 3 insertions(+), 5 deletions(-)

Hi John,

With the reservation, that GLfloat is always the same as float type in
C on systems where Weston is supported, I agree with these changes.

Did you check that matrix-test produces the same reports before and
after these patches?

For whatever version I had compiled, it produced the summary:
tests: 7309134 ok, 1 not invertible but ok, 4 failed.
and that is ok. Few failures are acceptable, since the input matrices
can be quite bad in the test. When doing changes that are not supposed
to affect the computations, there should be no change in the output,
except for timing jitter. The pseudo-random sequence the test uses is
always initialised with the same constant, so the sequence will be the
same, too.


Thanks,
pq


> diff --git a/tests/matrix-test.c b/tests/matrix-test.c
> index 8e9d13f..cc78492 100644
> --- a/tests/matrix-test.c
> +++ b/tests/matrix-test.c
> @@ -22,7 +22,6 @@
>  
>  #include <stdio.h>
>  #include <stdlib.h>
> -#include <GLES2/gl2.h>
>  #include <math.h>
>  #include <unistd.h>
>  #include <signal.h>
> @@ -54,7 +53,7 @@ read_timer(void)
>  }
>  
>  static double
> -det3x3(const GLfloat *c0, const GLfloat *c1, const GLfloat *c2)
> +det3x3(const float *c0, const float *c1, const float *c2)
>  {
>  	return (double)
>  		c0[0] * c1[1] * c2[2] +
> diff --git a/tests/surface-test.c b/tests/surface-test.c
> index e8fcb9e..28243b1 100644
> --- a/tests/surface-test.c
> +++ b/tests/surface-test.c
> @@ -30,7 +30,7 @@
>  TEST(surface_transform)
>  {
>  	struct weston_surface *surface;
> -	GLfloat x, y;
> +	float x, y;
>  
>  	surface = weston_surface_create(compositor);
>  	weston_surface_configure(surface, 100, 100, 200, 200);
> diff --git a/tests/test-client.c b/tests/test-client.c
> index 0009a8e..8acbf89 100644
> --- a/tests/test-client.c
> +++ b/tests/test-client.c
> @@ -27,7 +27,6 @@
>  #include <assert.h>
>  #include <poll.h>
>  #include <wayland-client.h>
> -#include <GLES2/gl2.h> /* needed for GLfloat */
>  #include <linux/input.h>
>  
>  struct display {
> @@ -41,7 +40,7 @@ struct input {
>  	struct wl_seat *seat;
>  	struct wl_pointer *pointer;
>  	struct wl_keyboard *keyboard;
> -	GLfloat x, y;
> +	float x, y;
>  	uint32_t button_mask;
>  	struct surface *pointer_focus;
>  	struct surface *keyboard_focus;



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