[PATCH weston 0/5] rendering optimizations
ppaalanen at gmail.com
Sat Sep 1 00:31:24 PDT 2012
On Fri, 31 Aug 2012 19:46:50 -0400
Kristian Høgsberg <hoegsberg at gmail.com> wrote:
> On Thu, Aug 30, 2012 at 04:47:16PM -0500, Rob Clark wrote:
> > From: Rob Clark <rob at ti.com>
> > This patchset is an updated version of my earlier patches, plus a
> > bunch of updates from Pekka. Some have Pekka's fixes have been
> > squashed. Also, I have made some updates to the triangle-fan debug
> > to enable dynamic enable/disable and a few other tweaks.
> > Pekka Paalanen (3):
> > compositor: specialised fragment shader for RGBX
> > compositor: fix blending for full-surface alpha
> > compositor: triangle fan debug
> > Rob Clark (2):
> > compositor: add support for OES_EGL_image_external
> > compositor: simplify shaders
> Very cool, thanks to you and Pekka for figuring this out. Committed.
Oops, we were still flushing out the remaining bugs in there :-o
But I guess the remaining bugs are hard enough to hit, that they
will mostly go unnoticed, so no need revert, I think.
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