[PATCH weston 2/3] compositor: do not duplicate ARRAY_SIZE
Pekka Paalanen
ppaalanen at gmail.com
Tue Sep 4 03:55:43 PDT 2012
Signed-off-by: Pekka Paalanen <ppaalanen at gmail.com>
---
src/compositor.c | 5 +----
1 files changed, 1 insertions(+), 4 deletions(-)
diff --git a/src/compositor.c b/src/compositor.c
index 9befd0f..868afe9 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -55,9 +55,6 @@
#include "../shared/os-compatibility.h"
#include "git-version.h"
-#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
-
-
static struct wl_list child_process_list;
static struct weston_compositor *segv_compositor;
@@ -1246,7 +1243,7 @@ triangle_fan_debug(struct weston_surface *surface, int first, int count)
glUseProgram(compositor->solid_shader.program);
glUniform4fv(compositor->solid_shader.color_uniform, 1,
- color[color_idx++ % ARRAY_SIZE(color)]);
+ color[color_idx++ % ARRAY_LENGTH(color)]);
glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
glUseProgram(compositor->current_shader->program);
free(buffer);
--
1.7.8.6
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