[PATCH weston 2/3] clients: add cliptest program

Kristian Høgsberg hoegsberg at gmail.com
Wed Sep 12 09:26:38 PDT 2012


On Tue, Sep 11, 2012 at 05:02:04PM +0300, Pekka Paalanen wrote:
> Cliptest is for controlled testing of the calculate_edges() function in
> compositor.c. The function is copied verbatim into cliptest.c.
> 
> Signed-off-by: Pekka Paalanen <ppaalanen at gmail.com>

Nice, thanks.

Kristian

> ---
>  clients/.gitignore  |    1 +
>  clients/Makefile.am |    5 +
>  clients/cliptest.c  |  833 +++++++++++++++++++++++++++++++++++++++++++++++++++
>  3 files changed, 839 insertions(+), 0 deletions(-)
>  create mode 100644 clients/cliptest.c
> 
> diff --git a/clients/.gitignore b/clients/.gitignore
> index c0df419..8405777 100644
> --- a/clients/.gitignore
> +++ b/clients/.gitignore
> @@ -1,4 +1,5 @@
>  clickdot
> +cliptest
>  desktop-shell-client-protocol.h
>  desktop-shell-protocol.c
>  dnd
> diff --git a/clients/Makefile.am b/clients/Makefile.am
> index 1b7fa10..a777772 100644
> --- a/clients/Makefile.am
> +++ b/clients/Makefile.am
> @@ -48,6 +48,7 @@ terminal = weston-terminal
>  clients_programs =				\
>  	flower					\
>  	image					\
> +	cliptest				\
>  	dnd					\
>  	smoke					\
>  	resizor					\
> @@ -88,6 +89,10 @@ weston_terminal_LDADD = $(toolkit_libs) -lutil
>  image_SOURCES = image.c
>  image_LDADD = $(toolkit_libs)
>  
> +cliptest_SOURCES = cliptest.c
> +cliptest_CPPFLAGS = $(AM_CPPFLAGS) $(PIXMAN_CFLAGS)
> +cliptest_LDADD = $(toolkit_libs) $(PIXMAN_LIBS)
> +
>  dnd_SOURCES = dnd.c
>  dnd_LDADD = $(toolkit_libs)
>  
> diff --git a/clients/cliptest.c b/clients/cliptest.c
> new file mode 100644
> index 0000000..ff18757
> --- /dev/null
> +++ b/clients/cliptest.c
> @@ -0,0 +1,833 @@
> +/*
> + * Copyright © 2012 Collabora, Ltd.
> + * Copyright © 2012 Rob Clark
> + *
> + * Permission to use, copy, modify, distribute, and sell this software and its
> + * documentation for any purpose is hereby granted without fee, provided that
> + * the above copyright notice appear in all copies and that both that copyright
> + * notice and this permission notice appear in supporting documentation, and
> + * that the name of the copyright holders not be used in advertising or
> + * publicity pertaining to distribution of the software without specific,
> + * written prior permission.  The copyright holders make no representations
> + * about the suitability of this software for any purpose.  It is provided "as
> + * is" without express or implied warranty.
> + *
> + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
> + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
> + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
> + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
> + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
> + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
> + * OF THIS SOFTWARE.
> + */
> +
> +/* cliptest: for debugging calculate_edges() function, which is copied
> + * from compositor.c.
> + * controls:
> + *	clip box position: mouse left drag, keys: w a s d
> + *	clip box size: mouse right drag, keys: i j k l
> + *	surface orientation: mouse wheel, keys: n m
> + *	surface transform disable key: r
> + */
> +
> +#include <stdint.h>
> +#include <stdio.h>
> +#include <stdlib.h>
> +#include <string.h>
> +#include <fcntl.h>
> +#include <libgen.h>
> +#include <unistd.h>
> +#include <math.h>
> +#include <time.h>
> +#include <pixman.h>
> +#include <cairo.h>
> +#include <float.h>
> +#include <assert.h>
> +
> +#include <linux/input.h>
> +#include <wayland-client.h>
> +
> +#include "window.h"
> +
> +typedef float GLfloat;
> +
> +struct geometry {
> +	pixman_box32_t clip;
> +
> +	pixman_box32_t surf;
> +	float s; /* sin phi */
> +	float c; /* cos phi */
> +	float phi;
> +};
> +
> +struct weston_surface {
> +	struct {
> +		int enabled;
> +	} transform;
> +
> +	struct geometry *geometry;
> +};
> +
> +static void
> +weston_surface_to_global_float(struct weston_surface *surface,
> +			       GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
> +{
> +	struct geometry *g = surface->geometry;
> +
> +	/* pure rotation around origin by sine and cosine */
> +	*x = g->c * sx + g->s * sy;
> +	*y = -g->s * sx + g->c * sy;
> +}
> +
> +/* ---------------------- copied begins -----------------------*/
> +
> +#define max(a, b) (((a) > (b)) ? (a) : (b))
> +#define min(a, b) (((a) > (b)) ? (b) : (a))
> +#define clip(x, a, b)  min(max(x, a), b)
> +#define sign(x)   ((x) >= 0)
> +
> +static int
> +calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
> +		pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
> +{
> +	int i, n = 0;
> +	GLfloat min_x, max_x, min_y, max_y;
> +	GLfloat x[4] = {
> +			surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1,
> +	};
> +	GLfloat y[4] = {
> +			surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2,
> +	};
> +	GLfloat cx1 = rect->x1;
> +	GLfloat cx2 = rect->x2;
> +	GLfloat cy1 = rect->y1;
> +	GLfloat cy2 = rect->y2;
> +
> +	GLfloat dist_squared(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
> +	{
> +		GLfloat dx = (x1 - x2);
> +		GLfloat dy = (y1 - y2);
> +		return dx * dx + dy * dy;
> +	}
> +
> +	void append_vertex(GLfloat x, GLfloat y)
> +	{
> +		/* don't emit duplicate vertices: */
> +		if ((n > 0) && (ex[n-1] == x) && (ey[n-1] == y))
> +			return;
> +		ex[n] = x;
> +		ey[n] = y;
> +		n++;
> +	}
> +
> +	/* transform surface to screen space: */
> +	for (i = 0; i < 4; i++)
> +		weston_surface_to_global_float(es, x[i], y[i], &x[i], &y[i]);
> +
> +	/* find bounding box: */
> +	min_x = max_x = x[0];
> +	min_y = max_y = y[0];
> +
> +	for (i = 1; i < 4; i++) {
> +		min_x = min(min_x, x[i]);
> +		max_x = max(max_x, x[i]);
> +		min_y = min(min_y, y[i]);
> +		max_y = max(max_y, y[i]);
> +	}
> +
> +	/* First, simple bounding box check to discard early transformed
> +	 * surface rects that do not intersect with the clip region:
> +	 */
> +	if ((min_x > cx2) || (max_x < cx1) ||
> +			(min_y > cy2) || (max_y < cy1))
> +		return 0;
> +
> +	/* Simple case, bounding box edges are parallel to surface edges,
> +	 * there will be only four edges.  We just need to clip the surface
> +	 * vertices to the clip rect bounds:
> +	 */
> +	if (!es->transform.enabled) {
> +		for (i = 0; i < 4; i++) {
> +			ex[n] = clip(x[i], cx1, cx2);
> +			ey[n] = clip(y[i], cy1, cy2);
> +			n++;
> +		}
> +		return 4;
> +	}
> +
> +	/* Hard case, transformation applied.  We need to find the vertices
> +	 * of the shape that is the intersection of the clip rect and
> +	 * transformed surface.  This can be anything from 3 to 8 sides.
> +	 *
> +	 * Observation: all the resulting vertices will be the intersection
> +	 * points of the transformed surface and the clip rect, plus the
> +	 * vertices of the clip rect which are enclosed by the transformed
> +	 * surface and the vertices of the transformed surface which are
> +	 * enclosed by the clip rect.
> +	 *
> +	 * Observation: there will be zero, one, or two resulting vertices
> +	 * for each edge of the src rect.
> +	 *
> +	 * Loop over four edges of the transformed rect:
> +	 */
> +	for (i = 0; i < 4; i++) {
> +		GLfloat x1, y1, x2, y2;
> +		int last_n = n;
> +
> +		x1 = x[i];
> +		y1 = y[i];
> +
> +		/* if this vertex is contained in the clip rect, use it as-is: */
> +		if ((cx1 <= x1) && (x1 <= cx2) &&
> +				(cy1 <= y1) && (y1 <= cy2))
> +			append_vertex(x1, y1);
> +
> +		/* for remaining, we consider the point as part of a line: */
> +		x2 = x[(i+1) % 4];
> +		y2 = y[(i+1) % 4];
> +
> +		if (x1 == x2) {
> +			append_vertex(clip(x1, cx1, cx2), clip(y1, cy1, cy2));
> +			append_vertex(clip(x2, cx1, cx2), clip(y2, cy1, cy2));
> +		} else if (y1 == y2) {
> +			append_vertex(clip(x1, cx1, cx2), clip(y1, cy1, cy2));
> +			append_vertex(clip(x2, cx1, cx2), clip(y2, cy1, cy2));
> +		} else {
> +			GLfloat m, c, p;
> +			GLfloat tx[2], ty[2];
> +			int tn = 0;
> +
> +			int intersect_horiz(GLfloat y, GLfloat *p)
> +			{
> +				GLfloat x;
> +
> +				/* if y does not lie between y1 and y2, no
> +				 * intersection possible
> +				 */
> +				if (sign(y-y1) == sign(y-y2))
> +					return 0;
> +
> +				x = (y - c) / m;
> +
> +				/* if x does not lie between cx1 and cx2, no
> +				 * intersection:
> +				 */
> +				if (sign(x-cx1) == sign(x-cx2))
> +					return 0;
> +
> +				*p = x;
> +				return 1;
> +			}
> +
> +			int intersect_vert(GLfloat x, GLfloat *p)
> +			{
> +				GLfloat y;
> +
> +				if (sign(x-x1) == sign(x-x2))
> +					return 0;
> +
> +				y = m * x + c;
> +
> +				if (sign(y-cy1) == sign(y-cy2))
> +					return 0;
> +
> +				*p = y;
> +				return 1;
> +			}
> +
> +			/* y = mx + c */
> +			m = (y2 - y1) / (x2 - x1);
> +			c = y1 - m * x1;
> +
> +			/* check for up to two intersections with the four edges
> +			 * of the clip rect.  Note that we don't know the orientation
> +			 * of the transformed surface wrt. the clip rect.  So if when
> +			 * there are two intersection points, we need to put the one
> +			 * closest to x1,y1 first:
> +			 */
> +
> +			/* check top clip rect edge: */
> +			if (intersect_horiz(cy1, &p)) {
> +				ty[tn] = cy1;
> +				tx[tn] = p;
> +				tn++;
> +			}
> +
> +			/* check right clip rect edge: */
> +			if (intersect_vert(cx2, &p)) {
> +				ty[tn] = p;
> +				tx[tn] = cx2;
> +				tn++;
> +				if (tn == 2)
> +					goto edge_check_done;
> +			}
> +
> +			/* check bottom clip rect edge: */
> +			if (intersect_horiz(cy2, &p)) {
> +				ty[tn] = cy2;
> +				tx[tn] = p;
> +				tn++;
> +				if (tn == 2)
> +					goto edge_check_done;
> +			}
> +
> +			/* check left clip rect edge: */
> +			if (intersect_vert(cx1, &p)) {
> +				ty[tn] = p;
> +				tx[tn] = cx1;
> +				tn++;
> +			}
> +
> +edge_check_done:
> +			if (tn == 1) {
> +				append_vertex(tx[0], ty[0]);
> +			} else if (tn == 2) {
> +				if (dist_squared(x1, y1, tx[0], ty[0]) <
> +						dist_squared(x1, y1, tx[1], ty[1])) {
> +					append_vertex(tx[0], ty[0]);
> +					append_vertex(tx[1], ty[1]);
> +				} else {
> +					append_vertex(tx[1], ty[1]);
> +					append_vertex(tx[0], ty[0]);
> +				}
> +			}
> +
> +			if (n == last_n) {
> +				GLfloat best_x=0, best_y=0;
> +				uint32_t d, best_d = (unsigned int)-1; /* distance squared */
> +				uint32_t max_d = dist_squared(x2, y2,
> +						x[(i+2) % 4], y[(i+2) % 4]);
> +
> +				/* if there are no vertices on this line, it could be that
> +				 * there is a vertex of the clip rect that is enclosed by
> +				 * the transformed surface.  Find the vertex of the clip
> +				 * rect that is reached by the shortest line perpendicular
> +				 * to the current edge, if any.
> +				 *
> +				 * slope of perpendicular is 1/m, so
> +				 *
> +				 *   cy = -cx/m + c2
> +				 *   c2 = cy + cx/m
> +				 *
> +				 */
> +
> +				int perp_intersect(GLfloat cx, GLfloat cy, uint32_t *d)
> +				{
> +					GLfloat c2 = cy + cx/m;
> +					GLfloat x = (c2 - c) / (m + 1/m);
> +
> +					/* if the x position of the intersection of the
> +					 * perpendicular with the transformed edge does
> +					 * not lie within the bounds of the edge, then
> +					 * no intersection:
> +					 */
> +					if (sign(x-x1) == sign(x-x2))
> +						return 0;
> +
> +					*d = dist_squared(cx, cy, x, (m * x) + c);
> +
> +					/* if intersection distance is further away than
> +					 * opposite edge of surface region, it is invalid:
> +					 */
> +					if (*d > max_d)
> +						return 0;
> +
> +					return 1;
> +				}
> +
> +				if (perp_intersect(cx1, cy1, &d)) {
> +					best_x = cx1;
> +					best_y = cy1;
> +					best_d = d;
> +				}
> +
> +				if (perp_intersect(cx1, cy2, &d) && (d < best_d)) {
> +					best_x = cx1;
> +					best_y = cy2;
> +					best_d = d;
> +				}
> +
> +				if (perp_intersect(cx2, cy2, &d) && (d < best_d)) {
> +					best_x = cx2;
> +					best_y = cy2;
> +					best_d = d;
> +				}
> +
> +				if (perp_intersect(cx2, cy1, &d) && (d < best_d)) {
> +					best_x = cx2;
> +					best_y = cy1;
> +					best_d = d;
> +				}
> +
> +				if (best_d != (unsigned int)-1)  // XXX can this happen?
> +					append_vertex(best_x, best_y);
> +			}
> +		}
> +
> +	}
> +
> +	return n;
> +}
> +
> +/* ---------------------- copied ends -----------------------*/
> +
> +static void
> +geometry_set_phi(struct geometry *g, float phi)
> +{
> +	g->phi = phi;
> +	g->s = sin(phi);
> +	g->c = cos(phi);
> +}
> +
> +static void
> +geometry_init(struct geometry *g)
> +{
> +	g->clip.x1 = -50;
> +	g->clip.y1 = -50;
> +	g->clip.x2 = -10;
> +	g->clip.y2 = -10;
> +
> +	g->surf.x1 = -20;
> +	g->surf.y1 = -20;
> +	g->surf.x2 = 20;
> +	g->surf.y2 = 20;
> +
> +	geometry_set_phi(g, 0.0);
> +}
> +
> +struct ui_state {
> +	uint32_t button;
> +	int down;
> +
> +	int down_pos[2];
> +	struct geometry geometry;
> +};
> +
> +struct cliptest {
> +	struct window *window;
> +	struct widget *widget;
> +	struct display *display;
> +	int fullscreen;
> +
> +	struct ui_state ui;
> +
> +	struct geometry geometry;
> +	struct weston_surface surface;
> +};
> +
> +static void
> +draw_polygon_closed(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
> +{
> +	int i;
> +
> +	cairo_move_to(cr, x[0], y[0]);
> +	for (i = 1; i < n; i++)
> +		cairo_line_to(cr, x[i], y[i]);
> +	cairo_line_to(cr, x[0], y[0]);
> +}
> +
> +static void
> +draw_polygon_labels(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
> +{
> +	char str[16];
> +	int i;
> +
> +	for (i = 0; i < n; i++) {
> +		snprintf(str, 16, "%d", i);
> +		cairo_move_to(cr, x[i], y[i]);
> +		cairo_show_text(cr, str);
> +	}
> +}
> +
> +static void
> +draw_coordinates(cairo_t *cr, double ox, double oy, GLfloat *x, GLfloat *y, int n)
> +{
> +	char str[64];
> +	int i;
> +	cairo_font_extents_t ext;
> +
> +	cairo_font_extents(cr, &ext);
> +	for (i = 0; i < n; i++) {
> +		snprintf(str, 64, "%d: %14.9f, %14.9f", i, x[i], y[i]);
> +		cairo_move_to(cr, ox, oy + ext.height * (i + 1));
> +		cairo_show_text(cr, str);
> +	}
> +}
> +
> +static void
> +draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_surface *surface)
> +{
> +	GLfloat x[4], y[4];
> +
> +	if (surface) {
> +		weston_surface_to_global_float(surface, box->x1, box->y1, &x[0], &y[0]);
> +		weston_surface_to_global_float(surface, box->x2, box->y1, &x[1], &y[1]);
> +		weston_surface_to_global_float(surface, box->x2, box->y2, &x[2], &y[2]);
> +		weston_surface_to_global_float(surface, box->x1, box->y2, &x[3], &y[3]);
> +	} else {
> +		x[0] = box->x1; y[0] = box->y1;
> +		x[1] = box->x2; y[1] = box->y1;
> +		x[2] = box->x2; y[2] = box->y2;
> +		x[3] = box->x1; y[3] = box->y2;
> +	}
> +
> +	draw_polygon_closed(cr, x, y, 4);
> +}
> +
> +static void
> +draw_geometry(cairo_t *cr, struct weston_surface *surface,
> +	      GLfloat *ex, GLfloat *ey, int n)
> +{
> +	struct geometry *g = surface->geometry;
> +	GLfloat cx, cy;
> +
> +	draw_box(cr, &g->surf, surface);
> +	cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4);
> +	cairo_fill(cr);
> +	weston_surface_to_global_float(surface, g->surf.x1 - 4, g->surf.y1 - 4, &cx, &cy);
> +	cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI);
> +	if (surface->transform.enabled == 0)
> +		cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8);
> +	cairo_fill(cr);
> +
> +	draw_box(cr, &g->clip, NULL);
> +	cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4);
> +	cairo_fill(cr);
> +
> +	draw_polygon_closed(cr, ex, ey, n);
> +	cairo_set_source_rgb(cr, 0.0, 1.0, 0.0);
> +	cairo_stroke(cr);
> +
> +	cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5);
> +	draw_polygon_labels(cr, ex, ey, n);
> +}
> +
> +static void
> +redraw_handler(struct widget *widget, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +	struct geometry *g = cliptest->surface.geometry;
> +	struct rectangle allocation;
> +	cairo_t *cr;
> +	cairo_surface_t *surface;
> +	GLfloat ex[8];
> +	GLfloat ey[8];
> +	int n;
> +
> +	n = calculate_edges(&cliptest->surface, &g->clip, &g->surf, ex, ey);
> +
> +	widget_get_allocation(cliptest->widget, &allocation);
> +
> +	surface = window_get_surface(cliptest->window);
> +	cr = cairo_create(surface);
> +	widget_get_allocation(cliptest->widget, &allocation);
> +	cairo_rectangle(cr, allocation.x, allocation.y,
> +			allocation.width, allocation.height);
> +	cairo_clip(cr);
> +
> +	cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
> +	cairo_set_source_rgba(cr, 0, 0, 0, 1);
> +	cairo_paint(cr);
> +
> +	cairo_translate(cr, allocation.x, allocation.y);
> +	cairo_set_line_width(cr, 1.0);
> +	cairo_move_to(cr, allocation.width / 2.0, 0.0);
> +	cairo_line_to(cr, allocation.width / 2.0, allocation.height);
> +	cairo_move_to(cr, 0.0, allocation.height / 2.0);
> +	cairo_line_to(cr, allocation.width, allocation.height / 2.0);
> +	cairo_set_source_rgba(cr, 0.5, 0.5, 0.5, 1.0);
> +	cairo_stroke(cr);
> +
> +	cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
> +	cairo_push_group(cr);
> +		cairo_translate(cr, allocation.width / 2.0,
> +				allocation.height / 2.0);
> +		cairo_scale(cr, 4.0, 4.0);
> +		cairo_set_line_width(cr, 0.5);
> +		cairo_set_line_join(cr, CAIRO_LINE_JOIN_BEVEL);
> +		cairo_select_font_face(cr, "Sans", CAIRO_FONT_SLANT_NORMAL,
> +				       CAIRO_FONT_WEIGHT_BOLD);
> +		cairo_set_font_size(cr, 5.0);
> +		draw_geometry(cr, &cliptest->surface, ex, ey, n);
> +	cairo_pop_group_to_source(cr);
> +	cairo_paint(cr);
> +
> +	cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 1.0);
> +	cairo_select_font_face(cr, "monospace", CAIRO_FONT_SLANT_NORMAL,
> +			       CAIRO_FONT_WEIGHT_NORMAL);
> +	cairo_set_font_size(cr, 12.0);
> +	draw_coordinates(cr, 10.0, 10.0, ex, ey, n);
> +
> +	cairo_destroy(cr);
> +
> +	cairo_surface_destroy(surface);
> +}
> +
> +static int
> +motion_handler(struct widget *widget, struct input *input,
> +	       uint32_t time, float x, float y, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +	struct ui_state *ui = &cliptest->ui;
> +	struct geometry *ref = &ui->geometry;
> +	struct geometry *geom = &cliptest->geometry;
> +	float dx, dy;
> +
> +	if (!ui->down)
> +		return CURSOR_LEFT_PTR;
> +
> +	dx = (x - ui->down_pos[0]) * 0.25;
> +	dy = (y - ui->down_pos[1]) * 0.25;
> +
> +	switch (ui->button) {
> +	case BTN_LEFT:
> +		geom->clip.x1 = ref->clip.x1 + dx;
> +		geom->clip.y1 = ref->clip.y1 + dy;
> +		/* fall through */
> +	case BTN_RIGHT:
> +		geom->clip.x2 = ref->clip.x2 + dx;
> +		geom->clip.y2 = ref->clip.y2 + dy;
> +		break;
> +	default:
> +		return CURSOR_LEFT_PTR;
> +	}
> +
> +	widget_schedule_redraw(cliptest->widget);
> +	return CURSOR_BLANK;
> +}
> +
> +static void
> +button_handler(struct widget *widget, struct input *input,
> +	       uint32_t time, uint32_t button,
> +	       enum wl_pointer_button_state state, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +	struct ui_state *ui = &cliptest->ui;
> +
> +	ui->button = button;
> +
> +	if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
> +		ui->down = 1;
> +		input_get_position(input, &ui->down_pos[0], &ui->down_pos[1]);
> +	} else {
> +		ui->down = 0;
> +		ui->geometry = cliptest->geometry;
> +	}
> +}
> +
> +static void
> +axis_handler(struct widget *widget, struct input *input, uint32_t time,
> +	     uint32_t axis, wl_fixed_t value, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +	struct geometry *geom = &cliptest->geometry;
> +
> +	if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
> +		return;
> +
> +	geometry_set_phi(geom, geom->phi +
> +				(M_PI / 12.0) * wl_fixed_to_double(value));
> +	cliptest->surface.transform.enabled = 1;
> +
> +	widget_schedule_redraw(cliptest->widget);
> +}
> +
> +static void
> +key_handler(struct window *window, struct input *input, uint32_t time,
> +	    uint32_t key, uint32_t sym,
> +	    enum wl_keyboard_key_state state, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +	struct geometry *g = &cliptest->geometry;
> +
> +	if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
> +		return;
> +
> +	switch (sym) {
> +	case XKB_KEY_Escape:
> +		display_exit(cliptest->display);
> +		return;
> +	case XKB_KEY_w:
> +		g->clip.y1 -= 1;
> +		g->clip.y2 -= 1;
> +		break;
> +	case XKB_KEY_a:
> +		g->clip.x1 -= 1;
> +		g->clip.x2 -= 1;
> +		break;
> +	case XKB_KEY_s:
> +		g->clip.y1 += 1;
> +		g->clip.y2 += 1;
> +		break;
> +	case XKB_KEY_d:
> +		g->clip.x1 += 1;
> +		g->clip.x2 += 1;
> +		break;
> +	case XKB_KEY_i:
> +		g->clip.y2 -= 1;
> +		break;
> +	case XKB_KEY_j:
> +		g->clip.x2 -= 1;
> +		break;
> +	case XKB_KEY_k:
> +		g->clip.y2 += 1;
> +		break;
> +	case XKB_KEY_l:
> +		g->clip.x2 += 1;
> +		break;
> +	case XKB_KEY_n:
> +		geometry_set_phi(g, g->phi + (M_PI / 24.0));
> +		cliptest->surface.transform.enabled = 1;
> +		break;
> +	case XKB_KEY_m:
> +		geometry_set_phi(g, g->phi - (M_PI / 24.0));
> +		cliptest->surface.transform.enabled = 1;
> +		break;
> +	case XKB_KEY_r:
> +		geometry_set_phi(g, 0.0);
> +		cliptest->surface.transform.enabled = 0;
> +		break;
> +	default:
> +		return;
> +	}
> +
> +	widget_schedule_redraw(cliptest->widget);
> +}
> +
> +static void
> +keyboard_focus_handler(struct window *window,
> +		       struct input *device, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +
> +	window_schedule_redraw(cliptest->window);
> +}
> +
> +static void
> +fullscreen_handler(struct window *window, void *data)
> +{
> +	struct cliptest *cliptest = data;
> +
> +	cliptest->fullscreen ^= 1;
> +	window_set_fullscreen(window, cliptest->fullscreen);
> +}
> +
> +static struct cliptest *
> +cliptest_create(struct display *display)
> +{
> +	struct cliptest *cliptest;
> +
> +	cliptest = malloc(sizeof *cliptest);
> +	if (cliptest == NULL)
> +		return cliptest;
> +	memset(cliptest, 0, sizeof *cliptest);
> +
> +	cliptest->surface.geometry = &cliptest->geometry;
> +	cliptest->surface.transform.enabled = 0;
> +	geometry_init(&cliptest->geometry);
> +	geometry_init(&cliptest->ui.geometry);
> +
> +	cliptest->window = window_create(display);
> +	cliptest->widget = frame_create(cliptest->window, cliptest);
> +	window_set_title(cliptest->window, "cliptest");
> +	cliptest->display = display;
> +
> +	window_set_user_data(cliptest->window, cliptest);
> +	widget_set_redraw_handler(cliptest->widget, redraw_handler);
> +	widget_set_button_handler(cliptest->widget, button_handler);
> +	widget_set_motion_handler(cliptest->widget, motion_handler);
> +	widget_set_axis_handler(cliptest->widget, axis_handler);
> +
> +	window_set_keyboard_focus_handler(cliptest->window,
> +					  keyboard_focus_handler);
> +	window_set_key_handler(cliptest->window, key_handler);
> +	window_set_fullscreen_handler(cliptest->window, fullscreen_handler);
> +
> +	/* set minimum size */
> +	widget_schedule_resize(cliptest->widget, 200, 100);
> +
> +	/* set current size */
> +	widget_schedule_resize(cliptest->widget, 500, 400);
> +
> +	return cliptest;
> +}
> +
> +static struct timespec begin_time;
> +
> +static void
> +reset_timer(void)
> +{
> +	clock_gettime(CLOCK_MONOTONIC, &begin_time);
> +}
> +
> +static double
> +read_timer(void)
> +{
> +	struct timespec t;
> +
> +	clock_gettime(CLOCK_MONOTONIC, &t);
> +	return (double)(t.tv_sec - begin_time.tv_sec) +
> +	       1e-9 * (t.tv_nsec - begin_time.tv_nsec);
> +}
> +
> +static int
> +benchmark(void)
> +{
> +	struct weston_surface surface;
> +	struct geometry geom;
> +	GLfloat ex[8], ey[8];
> +	int i;
> +	double t;
> +	const int N = 1000000;
> +
> +	geom.clip.x1 = -19;
> +	geom.clip.y1 = -19;
> +	geom.clip.x2 = 19;
> +	geom.clip.y2 = 19;
> +
> +	geom.surf.x1 = -20;
> +	geom.surf.y1 = -20;
> +	geom.surf.x2 = 20;
> +	geom.surf.y2 = 20;
> +
> +	geometry_set_phi(&geom, 0.0);
> +
> +	surface.transform.enabled = 1;
> +	surface.geometry = &geom;
> +
> +	reset_timer();
> +	for (i = 0; i < N; i++) {
> +		geometry_set_phi(&geom, (float)i / 360.0f);
> +		calculate_edges(&surface, &geom.clip, &geom.surf, ex, ey);
> +	}
> +	t = read_timer();
> +
> +	printf("%d calls took %g s, average %g us/call\n", N, t, t / N * 1e6);
> +
> +	return 0;
> +}
> +
> +int
> +main(int argc, char *argv[])
> +{
> +	struct display *d;
> +	struct cliptest *cliptest;
> +
> +	if (argc > 1)
> +		return benchmark();
> +
> +	d = display_create(argc, argv);
> +	if (d == NULL) {
> +		fprintf(stderr, "failed to create display: %m\n");
> +		return -1;
> +	}
> +
> +	cliptest = cliptest_create(d);
> +	display_run(d);
> +
> +	widget_destroy(cliptest->widget);
> +	window_destroy(cliptest->window);
> +	free(cliptest);
> +
> +	return 0;
> +}
> -- 
> 1.7.8.6
> 


More information about the wayland-devel mailing list