Weston framerate (Re: bare bones opengl weston client sample)
bubbah.t at gmail.com
Tue Sep 18 09:52:12 PDT 2012
the (window == NULL) was a remnant of prior experimentation.
I have removed and confirmed
There are no other eglSwapBuffer() calls anywhere in the code.
I will produce a simple test app that illustrates my problem.
Bottom line is:
glut = 60 fps
wayland = 20 fps
Hopefully, in doing so, it will flush out what I am missing.
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