[PATCH weston] Require mouse release on top of frame button to trigger action
Kristian Høgsberg
hoegsberg at gmail.com
Wed Sep 26 08:26:49 PDT 2012
On Wed, Sep 26, 2012 at 03:05:45PM +0300, Pekka Vuorela wrote:
> As common UI convention, allows action to be avoided by dragging
> outside the button after mouse press.
That works better, thanks.
Kristian
> ---
> clients/window.c | 32 ++++++++++++++++++++++++++++++++
> 1 file changed, 32 insertions(+)
>
> diff --git a/clients/window.c b/clients/window.c
> index c5bccdc..f3b61de 100644
> --- a/clients/window.c
> +++ b/clients/window.c
> @@ -1498,6 +1498,7 @@ frame_button_button_handler(struct widget *widget,
> {
> struct frame_button *frame_button = data;
> struct window *window = widget->window;
> + int was_pressed = (frame_button->state == FRAME_BUTTON_ACTIVE);
>
> if (button != BTN_LEFT)
> return;
> @@ -1516,6 +1517,9 @@ frame_button_button_handler(struct widget *widget,
> break;
> }
>
> + if (!was_pressed)
> + return;
> +
> switch (frame_button->type) {
> case FRAME_BUTTON_CLOSE:
> if (window->close_handler)
> @@ -1536,6 +1540,33 @@ frame_button_button_handler(struct widget *widget,
> }
> }
>
> +static int
> +frame_button_motion_handler(struct widget *widget,
> + struct input *input, uint32_t time,
> + float x, float y, void *data)
> +{
> + struct frame_button *frame_button = data;
> + enum frame_button_pointer previous_button_state = frame_button->state;
> +
> + /* only track state for a pressed button */
> + if (input->grab != widget)
> + return CURSOR_LEFT_PTR;
> +
> + if (x > widget->allocation.x &&
> + x < (widget->allocation.x + widget->allocation.width) &&
> + y > widget->allocation.y &&
> + y < (widget->allocation.y + widget->allocation.height)) {
> + frame_button->state = FRAME_BUTTON_ACTIVE;
> + } else {
> + frame_button->state = FRAME_BUTTON_DEFAULT;
> + }
> +
> + if (frame_button->state != previous_button_state)
> + widget_schedule_redraw(frame_button->widget);
> +
> + return CURSOR_LEFT_PTR;
> +}
> +
> static void
> frame_button_redraw_handler(struct widget *widget, void *data)
> {
> @@ -1612,6 +1643,7 @@ frame_button_create(struct frame *frame, void *data, enum frame_button_action ty
> widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
> widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
> widget_set_button_handler(frame_button->widget, frame_button_button_handler);
> + widget_set_motion_handler(frame_button->widget, frame_button_motion_handler);
> return frame_button->widget;
> }
>
> --
> 1.7.9.5
>
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