Pointer lock and warping
Bill Spitzak
spitzak at gmail.com
Tue Apr 23 08:47:59 PDT 2013
On 04/23/2013 12:11 AM, Pekka Paalanen wrote:
> Here's a lot simpler solution for non-jittery dragging of objects: just
> hide the pointer cursor, when starting the move. If you still want the
> pointer cursor visible, draw it yourself with the object you are
> moving. That is already possible today, and sub-surfaces will make that
> even simpler to implement in the future.
How do you make the cursor not blink when switching between the real and
fake one?
And I don't see how this helps Todd's request for the "slow scrollbar".
The pointer has to end up at the warped position, it cannot jump from
where the user sees it to where it really is.
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