[PATCH weston v3 07/13] window: implement shm triple-buffering
Bill Spitzak
spitzak at gmail.com
Mon Apr 29 09:51:39 PDT 2013
Pekka Paalanen wrote:
>> If the server somehow knew that B2 was not in response to the resize, it
>> could composite the old buffers for the main surface with B2 and then
>> free B1. The client for the subsurface could then wait for B1 to be
>> freed before it starts working on the new resize surface.
>>
>> I think this could be known by adding some kind of serial numbers in the
>> set-sync and buffer attach requests. It might be nice to fix this so if
>> the resize is slow to respond the video playback keeps happening.
>
> That sounds complex. I'm not sure this is worth fixing.
Probably not, though the display would be more correct with this fix.
> That already happens. If you commit new buffers to a normal surface
> faster than the server is displaying them, only the newest buffer
> will be kept by the server (Weston), and the previous not yet
> presented buffer will be released. The triple-buffering logic is
> implicitly built-in.
Yes but it sounds like the need for triple-buffering is not unique to
subsurfaces, a main surface can need it as well. That sounds more right
to me, I was bothered by the idea that subsurfaces somehow have
different requirements, though I came to the wrong conclusion that
somehow triple buffering was never needed.
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