[PATCH 1/2] doc: Update the ID alocation section
Jason Ekstrand
jason at jlekstrand.net
Sun Aug 18 14:51:50 PDT 2013
On Sun, Aug 18, 2013 at 2:33 AM, Ilyes Gouta <ilyes.gouta at gmail.com> wrote:
>
> On Aug 17, 2013 11:32 PM, "Jason Ekstrand" <jason at jlekstrand.net> wrote:
> >
> > The method described of alocation IDs has been wrong at least since
> version
> > 1.0. This commit updates it to correspond to the way IDs are chosen in
> > versions >= 1.0.
> >
> > Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
> > ---
> > doc/publican/sources/Protocol.xml | 14 ++++++++++----
> > 1 file changed, 10 insertions(+), 4 deletions(-)
> >
> > diff --git a/doc/publican/sources/Protocol.xml
> b/doc/publican/sources/Protocol.xml
> > index 1a7a7da..759aba5 100644
> > --- a/doc/publican/sources/Protocol.xml
> > +++ b/doc/publican/sources/Protocol.xml
> > @@ -196,10 +196,16 @@
> > <section id="sect-Protocol-Creating-Objects">
> > <title>Creating Objects</title>
> > <para>
> > - Each object has a unique ID. The IDs are allocated by the
> > - client, from a range of IDs. The server tracks how many
> > - IDs are left in the current range and sends a new range
> > - when the client is about to run out.
> > + Each object has a unique ID. The IDs are allocated by the entity
> > + creating the object (either client or server). IDs allocated by
> the
> > + client are in the range [1, 0xff000000) while IDs allocated by the
> > + server are in the range [0xff000000, 0xffffffff]. The 0 ID is
> > + reserved to represent a null or non-existant object.
> > +
> > + For efficiency purposes, the IDs are densely packed in the sense
> that
> > + the ID N will not be used until N-1 has been used. Any ID
> allocation
> > + algorithm that does not maintain this property is incompatable
> with
>
> Typo: incompatible.
>
> Good Catch. Thanks,
--Jason
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