[PATCH] Use EGL_WAYLAND_Y_INVERTED_WL to query wl_buffer's orientation
Kristian Høgsberg
hoegsberg at gmail.com
Thu Aug 29 21:15:51 PDT 2013
On Thu, Aug 29, 2013 at 12:11 AM, Stanislav Vorobiov
<s.vorobiov at samsung.com> wrote:
> On 08/29/2013 09:45 AM, Kristian Høgsberg wrote:
>> On Wed, Aug 28, 2013 at 09:53:19AM +0400, Stanislav Vorobiov wrote:
>>> Any comments on this one ?
>>
>> We already use 0x31D7... we could use 0x31DA I suppose. The other
> 0x31DA is also used, I guess it's 0x31DB
Where is 0x31DA used?
[krh at tokamak mesa]$ git grep -i 31da
[krh at tokamak mesa]$
>
> Also, I noticed that it's not enough to
>
> if (gs->buffer_ref.buffer) {
> y_inverted = gs->buffer_ref.buffer->y_inverted;
> }
>
> in texture_region, because by that time buffer might not be there, so
> the right thing is to also keep y_inverted in gl_surface_state and
> use that.
Yeah, that sounds right.
Kristian
>> question is how to phase it in - technically we can't just add a new
>> token to the EGL_WL_bind_wayland_display extension. On the other hand
>> it sucks to have to write a new extension for just the
>> EGL_WAYLAND_Y_INVERTED_WL token, but if we don't we have no way to
>> find out if it's supported. Of course, since eglQueryBufferWL()
>> returns EGL_FALSE on unsupported tokens and the default/current
>> behaviour is Y-inverted, we could just query for
>> EGL_WAYLAND_Y_INVERTED_WL and fall back to Y-inverted if it returns
>> EGL_FALSE (which you patch does).
>>
>> I think I prefer phasing it in without a new spec, in particular
>> considering that EGL_WL_bind_wayland_display isn't an official,
>> published Khronos extension and we don't break API/ABI the way we add it.
>>
>> Kristian
>>
>>> On 08/26/2013 01:37 PM, Stanislav Vorobiov wrote:
>>>> This patch provides an implementation for
>>>> https://bugs.freedesktop.org/show_bug.cgi?id=68041.
>>>> Support for EGL_WAYLAND_Y_INVERTED_WL will have to be
>>>> added to mesa as well and it'll be a separate patch
>>>>
>>>> Stanislav Vorobiov (1):
>>>> gl_renderer: Use EGL_WAYLAND_Y_INVERTED_WL to query wl_buffer's
>>>> orientation
>>>>
>>>> src/compositor.c | 1 +
>>>> src/compositor.h | 1 +
>>>> src/gl-renderer.c | 13 ++++++++++++-
>>>> src/weston-egl-ext.h | 4 ++++
>>>> 4 files changed, 18 insertions(+), 1 deletion(-)
>>>>
>>>
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>>
>
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