[PATCH] window.c: fix SIGSEGV in pointer_handle_motion
Kristian Høgsberg
hoegsberg at gmail.com
Thu Aug 29 21:19:42 PDT 2013
On Thu, Aug 29, 2013 at 10:52:54AM +0100, Paul Winwood wrote:
> moved null pointer check and assignments before first window dereference.
That looks good, applied. I capitalized the commit title and body - that
counts as regular prose/documentation so we go for normal punctuaton there.
Kristian
> ---
> clients/window.c | 12 ++++++------
> 1 file changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/clients/window.c b/clients/window.c
> index cee436c..4f63132 100644
> --- a/clients/window.c
> +++ b/clients/window.c
> @@ -2904,6 +2904,12 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
> float sx = wl_fixed_to_double(sx_w);
> float sy = wl_fixed_to_double(sy_w);
>
> + input->sx = sx;
> + input->sy = sy;
> +
> + if (!window)
> + return;
> +
> /* when making the window smaller - e.g. after a unmaximise we might
> * still have a pending motion event that the compositor has picked
> * based on the old surface dimensions
> @@ -2912,12 +2918,6 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
> sy > window->main_surface->allocation.height)
> return;
>
> - input->sx = sx;
> - input->sy = sy;
> -
> - if (!window)
> - return;
> -
> if (!(input->grab && input->grab_button)) {
> widget = window_find_widget(window, sx, sy);
> input_set_focus_widget(input, widget, sx, sy);
> --
> 1.7.10.4
>
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