[PATCH weston 2/2] input: Reset keyboard state when releasing last seat keyboard
Jonas Ådahl
jadahl at gmail.com
Tue Dec 3 00:14:27 PST 2013
Don't rely on the input driver to properly send button-up events for
every pressed key.
Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
---
src/input.c | 24 ++++++++++++++++++++++++
1 file changed, 24 insertions(+)
diff --git a/src/input.c b/src/input.c
index a186a4b..76b2698 100644
--- a/src/input.c
+++ b/src/input.c
@@ -1988,6 +1988,29 @@ weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
return 0;
}
+static void
+weston_keyboard_reset_state(struct weston_keyboard *keyboard)
+{
+ struct weston_seat *seat = keyboard->seat;
+ struct xkb_state *state;
+
+#ifdef ENABLE_XKBCOMMON
+ if (seat->compositor->use_xkbcommon) {
+ state = xkb_state_new(keyboard->xkb_info->keymap);
+ if (!state) {
+ weston_log("failed to reset XKB state\n");
+ return;
+ }
+ xkb_state_unref(keyboard->xkb_state.state);
+ keyboard->xkb_state.state = state;
+
+ keyboard->xkb_state.leds = 0;
+ }
+#endif
+
+ seat->modifier_state = 0;
+}
+
WL_EXPORT void
weston_seat_release_keyboard(struct weston_seat *seat)
{
@@ -1995,6 +2018,7 @@ weston_seat_release_keyboard(struct weston_seat *seat)
if (seat->keyboard_device_count == 0) {
weston_keyboard_set_focus(seat->keyboard, NULL);
weston_keyboard_cancel_grab(seat->keyboard);
+ weston_keyboard_reset_state(seat->keyboard);
seat_send_updated_caps(seat);
}
}
--
1.8.1.2
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